1
0
Fork 0
mirror of https://github.com/Orama-Interactive/Pixelorama.git synced 2025-02-23 22:13:14 +00:00
Pixelorama/src/Shaders/PatternFill.gdshader

18 lines
462 B
Text
Raw Normal View History

shader_type canvas_item;
render_mode unshaded;
uniform sampler2D selection;
uniform sampler2D pattern;
uniform vec2 size;
uniform vec2 pattern_size;
uniform vec2 pattern_uv_offset;
void fragment() {
vec4 original_color = texture(TEXTURE, UV);
vec4 selection_color = texture(selection, UV);
vec4 col = original_color;
col = textureLod(pattern, UV * (size / pattern_size) + pattern_uv_offset, 0.0);
COLOR = mix(original_color, col, selection_color.a);
}