mirror of
https://github.com/Orama-Interactive/Pixelorama.git
synced 2025-01-18 17:19:50 +00:00
31 lines
606 B
GDScript3
31 lines
606 B
GDScript3
|
tool
|
||
|
extends Resource
|
||
|
# Base class for Layout tree nodes
|
||
|
|
||
|
var parent = null
|
||
|
|
||
|
|
||
|
func emit_tree_changed() -> void:
|
||
|
var node = self
|
||
|
while node:
|
||
|
node.emit_signal("changed")
|
||
|
node = node.parent
|
||
|
|
||
|
|
||
|
# Returns a deep copy of the layout.
|
||
|
#
|
||
|
# Use this instead of `Resource.duplicate(true)` to ensure objects have the
|
||
|
# right script and parenting is correctly set for each node.
|
||
|
func clone():
|
||
|
assert(false, "FIXME: implement on child")
|
||
|
|
||
|
|
||
|
# Returns whether there are any nodes
|
||
|
func empty() -> bool:
|
||
|
return true
|
||
|
|
||
|
|
||
|
# Returns all tab names in this node
|
||
|
func get_names() -> PoolStringArray:
|
||
|
return PoolStringArray()
|