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Pixelorama/src/UI/Dialogs/TileModeOffsetsDialog.gd

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5.9 KiB
GDScript3
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extends ConfirmationDialog
onready var x_basis_x_spinbox: SpinBox = $VBoxContainer/HBoxContainer/OptionsContainer/XBasisX
onready var x_basis_y_spinbox: SpinBox = $VBoxContainer/HBoxContainer/OptionsContainer/XBasisY
onready var y_basis_x_spinbox: SpinBox = $VBoxContainer/HBoxContainer/OptionsContainer/YBasisX
onready var y_basis_y_spinbox: SpinBox = $VBoxContainer/HBoxContainer/OptionsContainer/YBasisY
onready var preview_rect: Control = $VBoxContainer/AspectRatioContainer/Preview
onready var tile_mode: Node2D = $VBoxContainer/AspectRatioContainer/Preview/TileMode
onready var load_button: Button = $VBoxContainer/HBoxContainer/Mask/LoadMask
onready var mask_hint: TextureRect = $VBoxContainer/HBoxContainer/Mask/MaskHint
func _on_TileModeOffsetsDialog_about_to_show() -> void:
tile_mode.draw_center = true
tile_mode.tiles = Tiles.new(Global.current_project.size)
tile_mode.tiles.mode = Tiles.MODE.BOTH
if Global.current_project.tiles.mode != Tiles.MODE.NONE:
tile_mode.tiles.mode = Global.current_project.tiles.mode
if Global.current_project.tiles.mode != Tiles.MODE.NONE:
tile_mode.tiles.mode = Global.current_project.tiles.mode
tile_mode.tiles.x_basis = Global.current_project.tiles.x_basis
tile_mode.tiles.y_basis = Global.current_project.tiles.y_basis
x_basis_x_spinbox.value = tile_mode.tiles.x_basis.x
x_basis_y_spinbox.value = tile_mode.tiles.x_basis.y
y_basis_x_spinbox.value = tile_mode.tiles.y_basis.x
y_basis_y_spinbox.value = tile_mode.tiles.y_basis.y
_show_options()
if Global.current_project.tiles.mode == Tiles.MODE.X_AXIS:
y_basis_x_spinbox.visible = false
y_basis_y_spinbox.visible = false
$VBoxContainer/HBoxContainer/OptionsContainer/YBasisXLabel.visible = false
$VBoxContainer/HBoxContainer/OptionsContainer/YBasisYLabel.visible = false
elif Global.current_project.tiles.mode == Tiles.MODE.Y_AXIS:
x_basis_x_spinbox.visible = false
x_basis_y_spinbox.visible = false
$VBoxContainer/HBoxContainer/OptionsContainer/XBasisXLabel.visible = false
$VBoxContainer/HBoxContainer/OptionsContainer/XBasisYLabel.visible = false
load_button.text = "Load Mask"
if Global.current_project.tiles.has_mask:
load_button.text = "Loaded"
var tex := ImageTexture.new()
tex.create_from_image(Global.current_project.tiles.tile_mask)
mask_hint.texture = tex
update_preview()
func _show_options():
x_basis_x_spinbox.visible = true
x_basis_y_spinbox.visible = true
y_basis_x_spinbox.visible = true
y_basis_y_spinbox.visible = true
$VBoxContainer/HBoxContainer/OptionsContainer/YBasisXLabel.visible = true
$VBoxContainer/HBoxContainer/OptionsContainer/YBasisYLabel.visible = true
$VBoxContainer/HBoxContainer/OptionsContainer/XBasisXLabel.visible = true
$VBoxContainer/HBoxContainer/OptionsContainer/XBasisYLabel.visible = true
func _on_TileModeOffsetsDialog_confirmed() -> void:
Global.current_project.tiles.x_basis = tile_mode.tiles.x_basis
Global.current_project.tiles.y_basis = tile_mode.tiles.y_basis
Global.canvas.tile_mode.update()
Global.transparent_checker.update_rect()
func _on_XBasisX_value_changed(value: int) -> void:
tile_mode.tiles.x_basis.x = value
update_preview()
func _on_XBasisY_value_changed(value: int) -> void:
tile_mode.tiles.x_basis.y = value
update_preview()
func _on_YBasisX_value_changed(value: int) -> void:
tile_mode.tiles.y_basis.x = value
update_preview()
func _on_YBasisY_value_changed(value: int) -> void:
tile_mode.tiles.y_basis.y = value
update_preview()
func update_preview() -> void:
var bounding_rect: Rect2 = tile_mode.tiles.get_bounding_rect()
var offset := -bounding_rect.position
var axis_scale := preview_rect.rect_size / bounding_rect.size
var min_scale: Vector2 = preview_rect.rect_size / (tile_mode.tiles.tile_size * 3.0)
var scale: float = [axis_scale.x, axis_scale.y, min_scale.x, min_scale.y].min()
var t := Transform2D.IDENTITY.translated(offset).scaled(Vector2(scale, scale))
var transformed_bounding_rect: Rect2 = t.xform(bounding_rect)
var centering_offset := (preview_rect.rect_size - transformed_bounding_rect.size) / 2.0
t = t.translated(centering_offset / scale)
tile_mode.transform = t
tile_mode.update()
preview_rect.get_node("TransparentChecker").rect_size = preview_rect.rect_size
func _on_TileModeOffsetsDialog_popup_hide() -> void:
Global.dialog_open(false)
func _on_TileModeOffsetsDialog_item_rect_changed():
if tile_mode:
update_preview()
func _on_Reset_pressed():
var size = Global.current_project.size
tile_mode.tiles.x_basis = Vector2(size.x, 0)
tile_mode.tiles.y_basis = Vector2(0, size.y)
x_basis_x_spinbox.value = size.x
x_basis_y_spinbox.value = 0
y_basis_x_spinbox.value = 0
y_basis_y_spinbox.value = size.y
update_preview()
func _on_LoadMask_pressed() -> void:
if OS.get_name() == "HTML5":
Html5FileExchange.connect("image_loaded", self, "_on_html_image_loaded")
Html5FileExchange.load_image(false)
else:
$FileDialog.current_dir = Global.current_project.directory_path
$FileDialog.popup_centered()
func _on_html_image_loaded(image_info: Dictionary):
if image_info.has("image"):
load_mask(image_info.image)
Html5FileExchange.disconnect("image_loaded", self, "_on_html_image_loaded")
func _on_FileDialog_file_selected(path: String) -> void:
var image := Image.new()
var err := image.load(path)
if err != OK: # An error occured
var file_name: String = path.get_file()
Global.error_dialog.set_text(
tr("Can't load file '%s'.\nError code: %s") % [file_name, str(err)]
)
Global.error_dialog.popup_centered()
Global.dialog_open(true)
return
if image.get_size() != Global.current_project.size:
Global.error_dialog.set_text(tr("The mask must have the same size as the project"))
Global.error_dialog.popup_centered()
Global.dialog_open(true)
return
load_mask(image)
func load_mask(image: Image):
load_button.text = "Loaded"
Global.current_project.tiles.tile_mask = image
Global.current_project.tiles.has_mask = true
var tex := ImageTexture.new()
tex.create_from_image(Global.current_project.tiles.tile_mask)
mask_hint.texture = tex