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Pixelorama/src/UI/UI.tscn

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[gd_scene load_steps=54 format=2]
[ext_resource path="res://src/UI/Tools/Tools.tscn" type="PackedScene" id=1]
[ext_resource path="res://src/UI/Canvas/CanvasPreview.tscn" type="PackedScene" id=2]
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[ext_resource path="res://src/UI/Tabs.gd" type="Script" id=3]
[ext_resource path="res://src/UI/Canvas/Rulers/VerticalRuler.gd" type="Script" id=4]
[ext_resource path="res://src/UI/Nodes/TransparentChecker.tscn" type="PackedScene" id=5]
[ext_resource path="res://src/UI/Canvas/Rulers/HorizontalRuler.gd" type="Script" id=6]
[ext_resource path="res://src/UI/Canvas/CameraMovement.gd" type="Script" id=7]
[ext_resource path="res://src/Shaders/Greyscale.gdshader" type="Shader" id=8]
[ext_resource path="res://src/Shaders/TransparentChecker.shader" type="Shader" id=9]
[ext_resource path="res://src/UI/GlobalToolOptions/GlobalToolOptions.tscn" type="PackedScene" id=10]
[ext_resource path="res://src/UI/ReferenceImages/ReferencesPanel.tscn" type="PackedScene" id=11]
Added the Perspective editor (#806) * Added Perspective Editor * removed unintended changes * Removed unintended changes * removed un-intended changes * Delete Axes.tscn * Delete Axis.gd * Removed MouseGuides from editor I will add them separately * Added MouseGuides * Some changes * Fixed some things * added mouse guide * make MouseGuides remember last setting * don't move if dialog is open * Dont move tracker guides if dialog is open * UI improvement to editor * Update VanishingPoint.gd * UI Improvement * Minor Color Improvements * fixed a bug This was causing a crash * Some UI Changes * Improve UI some more * fix typo * Added Undo/Redo and improved UI * Formatting * formatting * formatting * formatting * Fix Definition out of order * Fix Definition out of order * formatting * formatting * fix Duplicate error * Fix some things * Some UI Changes * Some code refinement * Removed un-needed lines * Some code refinement * Some more UI Changes * Changes, Changes and Changes * Delete LineButton.gd * Delete LineButton.tscn * Delete PerspectiveEditor.gd * Delete PerspectiveEditor.tscn * Delete PointCollapseContainer.gd * Delete PerspectiveLine.tscn * Delete PerspectiveLine.gd * Changed boundary separators to ColorRects * make the guide update more frequently * make default color have full alpha * Dim the boundaries based on luminance * typo * Formatting * Formatting * formatting i forgot to do * Delete VanishingPoint.gd * Delete VanishingPoint.tscn * Fixed rouge collapsible container --------- Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-02-12 13:20:53 +00:00
[ext_resource path="res://src/UI/PerspectiveEditor/PerspectiveEditor.tscn" type="PackedScene" id=12]
[ext_resource path="res://src/UI/Recorder/Recorder.tscn" type="PackedScene" id=13]
[ext_resource path="res://addons/dockable_container/layout.gd" type="Script" id=14]
[ext_resource path="res://src/UI/CanvasPreviewContainer/CanvasPreviewContainer.tscn" type="PackedScene" id=16]
[ext_resource path="res://src/UI/ColorPickers/ColorPickers.tscn" type="PackedScene" id=17]
[ext_resource path="res://src/UI/Timeline/AnimationTimeline.tscn" type="PackedScene" id=18]
[ext_resource path="res://src/UI/Canvas/Canvas.tscn" type="PackedScene" id=19]
[ext_resource path="res://src/Palette/PalettePanel.tscn" type="PackedScene" id=20]
[ext_resource path="res://src/UI/ViewportContainer.gd" type="Script" id=23]
[ext_resource path="res://addons/dockable_container/layout_split.gd" type="Script" id=27]
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shader_param/alpha = 0.0
shader_param/screen_resolution = Vector2( 1280, 720 )
shader_param/position = Vector2( 100, 100 )
shader_param/size = Vector2( 100, 100 )
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script = ExtResource( 36 )
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names = PoolStringArray( "Tools" )
current_tab = 0
[sub_resource type="Resource" id=8]
resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Main Canvas" )
current_tab = 0
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[sub_resource type="Resource" id=33]
resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Perspective Editor" )
current_tab = 0
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resource_name = "Split"
script = ExtResource( 27 )
direction = 0
percent = 0.5
first = SubResource( 8 )
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resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Second Canvas" )
current_tab = 0
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script = ExtResource( 27 )
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script = ExtResource( 36 )
names = PoolStringArray( "Canvas Preview", "Reference Images" )
current_tab = 0
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resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Color Pickers" )
current_tab = 0
[sub_resource type="Resource" id=30]
resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Global Tool Options" )
current_tab = 0
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[sub_resource type="Resource" id=35]
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script = ExtResource( 36 )
names = PoolStringArray( "Recorder" )
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first = SubResource( 20 )
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second = SubResource( 36 )
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script = ExtResource( 27 )
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percent = 0.911765
first = SubResource( 11 )
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resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Left Tool Options" )
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[sub_resource type="Resource" id=23]
resource_name = "Tabs"
script = ExtResource( 36 )
names = PoolStringArray( "Right Tool Options" )
current_tab = 0
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resource_name = "Split"
script = ExtResource( 27 )
direction = 0
percent = 0.5
first = SubResource( 22 )
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resource_name = "Tabs"
script = ExtResource( 36 )
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names = PoolStringArray( "Palettes" )
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first = SubResource( 1 )
second = SubResource( 16 )
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resource_name = "Layout"
script = ExtResource( 14 )
root = SubResource( 5 )
hidden_tabs = {
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"Perspective Editor": true,
"Recorder": true,
"Second Canvas": true
}
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[sub_resource type="ShaderMaterial" id=2]
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shader_param/size = 10.0
shader_param/alpha = 1.0
shader_param/color1 = Color( 0.7, 0.7, 0.7, 1 )
shader_param/color2 = Color( 1, 1, 1, 1 )
shader_param/offset = Vector2( 0, 0 )
shader_param/scale = Vector2( 0, 0 )
shader_param/rect_size = Vector2( 0, 0 )
shader_param/follow_movement = false
shader_param/follow_scale = false
[sub_resource type="ShaderMaterial" id=27]
shader = ExtResource( 8 )
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[sub_resource type="ShaderMaterial" id=3]
shader = ExtResource( 9 )
shader_param/size = 10.0
shader_param/alpha = 1.0
shader_param/color1 = Color( 0.7, 0.7, 0.7, 1 )
shader_param/color2 = Color( 1, 1, 1, 1 )
shader_param/offset = Vector2( 0, 0 )
shader_param/scale = Vector2( 0, 0 )
shader_param/rect_size = Vector2( 0, 0 )
shader_param/follow_movement = false
shader_param/follow_scale = false
[node name="UI" type="Panel"]
material = SubResource( 26 )
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource( 37 )
[node name="DockableContainer" type="Container" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
size_flags_horizontal = 3
size_flags_vertical = 3
script = ExtResource( 35 )
tabs_visible = false
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layout = SubResource( 37 )
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[node name="Tools" parent="DockableContainer" instance=ExtResource( 1 )]
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margin_left = 4.0
margin_top = 8.0
margin_right = -1240.0
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margin_bottom = -4.0
[node name="Main Canvas" type="VBoxContainer" parent="DockableContainer"]
margin_left = 60.0
margin_top = 8.0
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margin_right = 977.0
margin_bottom = 642.5
size_flags_horizontal = 3
size_flags_vertical = 3
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custom_constants/separation = 0
[node name="TabsContainer" type="PanelContainer" parent="DockableContainer/Main Canvas"]
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margin_right = 917.0
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margin_bottom = 38.0
[node name="Tabs" type="Tabs" parent="DockableContainer/Main Canvas/TabsContainer"]
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margin_left = 7.0
margin_top = 7.0
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margin_right = 910.0
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margin_bottom = 31.0
tab_align = 0
tab_close_display_policy = 2
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drag_to_rearrange_enabled = true
script = ExtResource( 3 )
[node name="HorizontalRuler" type="Button" parent="DockableContainer/Main Canvas"]
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margin_top = 38.0
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margin_right = 917.0
margin_bottom = 58.0
rect_min_size = Vector2( 0, 16 )
focus_mode = 0
mouse_default_cursor_shape = 14
theme_type_variation = "RulerButton"
action_mode = 0
script = ExtResource( 6 )
[node name="ViewportandVerticalRuler" type="HBoxContainer" parent="DockableContainer/Main Canvas"]
margin_top = 58.0
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margin_right = 917.0
margin_bottom = 634.0
size_flags_horizontal = 3
size_flags_vertical = 3
custom_constants/separation = 0
[node name="VerticalRuler" type="Button" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler"]
margin_right = 16.0
margin_bottom = 576.0
rect_min_size = Vector2( 16, 0 )
focus_mode = 0
mouse_default_cursor_shape = 15
size_flags_horizontal = 0
size_flags_vertical = 3
theme_type_variation = "RulerButton"
action_mode = 0
script = ExtResource( 4 )
[node name="ViewportContainer" type="ViewportContainer" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler"]
margin_left = 16.0
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margin_right = 917.0
margin_bottom = 576.0
focus_mode = 2
mouse_default_cursor_shape = 3
size_flags_horizontal = 3
size_flags_vertical = 3
stretch = true
script = ExtResource( 23 )
[node name="Viewport" type="Viewport" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer"]
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size = Vector2( 901, 576 )
Implement the Keychain Plugin (#700) * Start implementing the godot_better_input plugin * Update ShortcutEdit.gd * Load & save preset option * Add some groups and fix action events not being deleted on load * Add MenuInputAction class for multiple menu accelerators * Create a proper plugin and a BetterInput autoload * Update menu accelerators * Move settings to BetterInput * Move menu enums to Global, make more MenuInputActions * Add more menu events * Add new groups * Optimize BetterInput _input() method * Remove a lot of lines of code * Change some previous events, add ignore actions and a View menu group * Change update_item_accelerator to update_ui * Move MenuInputAction initialization to BetterInput.gd * Update hint tooltips when a shortcut changes Temporarily comment out some code regarding the configurable modifiers * Some MenuInputAction variable name changes * Add handle_input() to InputAction * Update the shortcuts of buttons * Fix shortcut selector menu position * Change plugin name into Keychain * Fix keyboard input dialog exiting when Enter or Space is being pressed * Add two more groups * Make groups folded by default * Temporarily make tool modifier shortcuts not configurable A temporary change, they will be made configurable again, with different actions that are currently mapped to the same events, local/independent from each other. * Add license for Keychain * Fix issue where a key event would be added in other input types * Fix bug where the assigned state was not updated when the dialog appeared again * Update Main.tscn * Add a disabled line edit in keyboard shortcut selector to grab focus * Load presets in the Keychain autoload This way, the input actions get updated from the start, instead of only at the ShortcutEdit scene. WARNING, this currently causes crashes if the menu items have no shortcut binded to them. * Move custom settings away from Keychain.gd To keep it the same as the upstream plugin * Change menu enum names * Made action_get_first_key() more general * Use arrays for menu items instead of dictionaries, fixes crash * Move moveable panels to Window menu * Format * Optimize hint tooltip updating * Add support for translations in Keychain * Translation changes * Made tool modifiers configurable Needs more testing. * Made camera arrow key movement configurable & joypad axis support This commit removes the ability to press Shift and Control+Shift to adjust the camera arrow key movement speed. Instead, the speed depends on the zoom level. The right joypad analog stick is configured to move the camera by default. * Rename presets into shortcut profiles, use Resources and let users create their own * [skip ci] Update addons README * Update Global.gd
2022-05-16 12:07:51 +00:00
handle_input_locally = false
usage = 0
render_target_update_mode = 3
[node name="TransparentChecker" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer/Viewport" instance=ExtResource( 5 )]
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material = SubResource( 2 )
[node name="Canvas" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer/Viewport" instance=ExtResource( 19 )]
[node name="Camera2D" type="Camera2D" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer/Viewport"]
current = true
zoom = Vector2( 0.15, 0.15 )
script = ExtResource( 7 )
[node name="CanvasLayer" type="CanvasLayer" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer/Viewport"]
[node name="GreyscaleVision" type="ColorRect" parent="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer/Viewport/CanvasLayer"]
visible = false
material = SubResource( 27 )
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 40.0
margin_bottom = 40.0
mouse_filter = 2
[node name="Second Canvas" type="ViewportContainer" parent="DockableContainer"]
visible = false
margin_left = 1274.0
margin_top = 8.0
margin_right = 1276.0
margin_bottom = 350.0
size_flags_vertical = 3
stretch = true
script = ExtResource( 23 )
[node name="Viewport" type="Viewport" parent="DockableContainer/Second Canvas"]
size = Vector2( 2, 342 )
handle_input_locally = false
render_target_update_mode = 0
[node name="TransparentChecker" parent="DockableContainer/Second Canvas/Viewport" instance=ExtResource( 5 )]
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material = SubResource( 3 )
[node name="CanvasPreview" parent="DockableContainer/Second Canvas/Viewport" instance=ExtResource( 2 )]
[node name="Camera2D2" type="Camera2D" parent="DockableContainer/Second Canvas/Viewport"]
current = true
zoom = Vector2( 0.15, 0.15 )
script = ExtResource( 7 )
[node name="Animation Timeline" parent="DockableContainer" instance=ExtResource( 18 )]
margin_left = 60.0
margin_top = 666.5
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margin_right = 977.0
margin_bottom = 716.0
[node name="Canvas Preview" parent="DockableContainer" instance=ExtResource( 16 )]
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margin_left = 997.0
margin_top = 8.0
margin_right = 1276.0
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margin_bottom = 98.0
[node name="Color Pickers" parent="DockableContainer" instance=ExtResource( 17 )]
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margin_left = 997.0
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margin_top = 122.0
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margin_bottom = 184.0
[node name="Global Tool Options" parent="DockableContainer" instance=ExtResource( 10 )]
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margin_top = 208.0
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margin_right = 1276.0
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margin_bottom = 258.0
[node name="Left Tool Options" type="ScrollContainer" parent="DockableContainer"]
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margin_left = 997.0
margin_top = 282.0
margin_right = 1126.5
margin_bottom = 592.0
rect_min_size = Vector2( 72, 72 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="LeftPanelContainer" type="PanelContainer" parent="DockableContainer/Left Tool Options"]
margin_right = 130.0
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margin_bottom = 298.0
rect_min_size = Vector2( 130, 0 )
size_flags_horizontal = 3
size_flags_vertical = 3
[node name="Right Tool Options" type="ScrollContainer" parent="DockableContainer"]
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margin_left = 1146.5
margin_top = 282.0
margin_right = 1276.0
margin_bottom = 592.0
rect_min_size = Vector2( 72, 72 )
[node name="RightPanelContainer" type="PanelContainer" parent="DockableContainer/Right Tool Options"]
margin_right = 130.0
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margin_bottom = 298.0
rect_min_size = Vector2( 130, 0 )
size_flags_horizontal = 3
size_flags_vertical = 3
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[node name="Palettes" parent="DockableContainer" instance=ExtResource( 20 )]
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margin_left = 997.0
margin_top = 616.0
margin_right = 1276.0
margin_bottom = 716.0
[node name="Reference Images" parent="DockableContainer" instance=ExtResource( 11 )]
visible = false
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margin_left = 993.0
margin_right = -166.0
margin_bottom = -684.0
Added the Perspective editor (#806) * Added Perspective Editor * removed unintended changes * Removed unintended changes * removed un-intended changes * Delete Axes.tscn * Delete Axis.gd * Removed MouseGuides from editor I will add them separately * Added MouseGuides * Some changes * Fixed some things * added mouse guide * make MouseGuides remember last setting * don't move if dialog is open * Dont move tracker guides if dialog is open * UI improvement to editor * Update VanishingPoint.gd * UI Improvement * Minor Color Improvements * fixed a bug This was causing a crash * Some UI Changes * Improve UI some more * fix typo * Added Undo/Redo and improved UI * Formatting * formatting * formatting * formatting * Fix Definition out of order * Fix Definition out of order * formatting * formatting * fix Duplicate error * Fix some things * Some UI Changes * Some code refinement * Removed un-needed lines * Some code refinement * Some more UI Changes * Changes, Changes and Changes * Delete LineButton.gd * Delete LineButton.tscn * Delete PerspectiveEditor.gd * Delete PerspectiveEditor.tscn * Delete PointCollapseContainer.gd * Delete PerspectiveLine.tscn * Delete PerspectiveLine.gd * Changed boundary separators to ColorRects * make the guide update more frequently * make default color have full alpha * Dim the boundaries based on luminance * typo * Formatting * Formatting * formatting i forgot to do * Delete VanishingPoint.gd * Delete VanishingPoint.tscn * Fixed rouge collapsible container --------- Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-02-12 13:20:53 +00:00
[node name="Perspective Editor" parent="DockableContainer" instance=ExtResource( 12 )]
visible = false
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margin_left = 528.5
margin_top = 8.0
margin_right = -303.0
margin_bottom = -77.5
Added the Perspective editor (#806) * Added Perspective Editor * removed unintended changes * Removed unintended changes * removed un-intended changes * Delete Axes.tscn * Delete Axis.gd * Removed MouseGuides from editor I will add them separately * Added MouseGuides * Some changes * Fixed some things * added mouse guide * make MouseGuides remember last setting * don't move if dialog is open * Dont move tracker guides if dialog is open * UI improvement to editor * Update VanishingPoint.gd * UI Improvement * Minor Color Improvements * fixed a bug This was causing a crash * Some UI Changes * Improve UI some more * fix typo * Added Undo/Redo and improved UI * Formatting * formatting * formatting * formatting * Fix Definition out of order * Fix Definition out of order * formatting * formatting * fix Duplicate error * Fix some things * Some UI Changes * Some code refinement * Removed un-needed lines * Some code refinement * Some more UI Changes * Changes, Changes and Changes * Delete LineButton.gd * Delete LineButton.tscn * Delete PerspectiveEditor.gd * Delete PerspectiveEditor.tscn * Delete PointCollapseContainer.gd * Delete PerspectiveLine.tscn * Delete PerspectiveLine.gd * Changed boundary separators to ColorRects * make the guide update more frequently * make default color have full alpha * Dim the boundaries based on luminance * typo * Formatting * Formatting * formatting i forgot to do * Delete VanishingPoint.gd * Delete VanishingPoint.tscn * Fixed rouge collapsible container --------- Co-authored-by: Emmanouil Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
2023-02-12 13:20:53 +00:00
[node name="Recorder" parent="DockableContainer" instance=ExtResource( 13 )]
visible = false
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margin_left = 997.0
margin_top = 282.0
margin_right = 1276.0
margin_bottom = 332.0
[connection signal="item_rect_changed" from="DockableContainer/Main Canvas" to="." method="_on_main_canvas_item_rect_changed"]
[connection signal="visibility_changed" from="DockableContainer/Main Canvas" to="." method="_on_main_canvas_visibility_changed"]
[connection signal="reposition_active_tab_request" from="DockableContainer/Main Canvas/TabsContainer/Tabs" to="DockableContainer/Main Canvas/TabsContainer/Tabs" method="_on_Tabs_reposition_active_tab_request"]
[connection signal="tab_changed" from="DockableContainer/Main Canvas/TabsContainer/Tabs" to="DockableContainer/Main Canvas/TabsContainer/Tabs" method="_on_Tabs_tab_changed"]
[connection signal="tab_close" from="DockableContainer/Main Canvas/TabsContainer/Tabs" to="DockableContainer/Main Canvas/TabsContainer/Tabs" method="_on_Tabs_tab_close"]
[connection signal="mouse_entered" from="DockableContainer/Main Canvas/HorizontalRuler" to="DockableContainer/Main Canvas/HorizontalRuler" method="_on_HorizontalRuler_mouse_entered"]
[connection signal="pressed" from="DockableContainer/Main Canvas/HorizontalRuler" to="DockableContainer/Main Canvas/HorizontalRuler" method="_on_HorizontalRuler_pressed"]
[connection signal="pressed" from="DockableContainer/Main Canvas/ViewportandVerticalRuler/VerticalRuler" to="DockableContainer/Main Canvas/ViewportandVerticalRuler/VerticalRuler" method="_on_VerticalRuler_pressed"]
[connection signal="mouse_entered" from="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer" to="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer" method="_on_ViewportContainer_mouse_entered"]
[connection signal="mouse_exited" from="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer" to="DockableContainer/Main Canvas/ViewportandVerticalRuler/ViewportContainer" method="_on_ViewportContainer_mouse_exited"]
[connection signal="mouse_entered" from="DockableContainer/Second Canvas" to="DockableContainer/Second Canvas" method="_on_ViewportContainer_mouse_entered"]
[connection signal="mouse_exited" from="DockableContainer/Second Canvas" to="DockableContainer/Second Canvas" method="_on_ViewportContainer_mouse_exited"]