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Pixelorama/.gitignore

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2020-05-16 10:48:23 +00:00
# Godot-specific ignores
.import/
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.godot/
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# Imported translations (automatically generated from CSV files)
*.translation
# Mono-specific ignores
.mono/
data_*/
mono_crash.*.json
# System/tool-specific ignores
.directory
*~
# Visual Studio Code ignores
(Port) Port Pixelorama to Ubuntu Touch (#517) * Add support for creating Ubuntu Touch click packages. The clickable directory contains the files necessary to create a click package designed for Ubuntu Touch, a community-driven Linux distro for mobile phones as an alternative to iOS and Android. A new CI script has been added to create the packages, which is copied over from one of my other projects. Please change this to suit your needs. A new custom feature "clickable" has been added to the project settings to allow customizations for the Ubuntu Touch platform. Signed-off-by: Marquis Kurt <software@marquiskurt.net> * Make clickable CI follow more closely to desktop builds * Remove sudo from clickable install step * Install software-properties-common * Comment out docker startups in click install * Change export name for Click version * Change name and export mode to pack only * Change means of copying data to clickable dir * Install sudo to docker * Add -g to docker add user * Remove docker user creation * Remove other chpasswd stuff * Split CI into two jobs * Make build-ubports.sh runnable * Use HiPDI GUI theme on Clickable * Move clickable folder to Misc, add release CI targets * Add mobile to clickable settings * Add pixelorama_data to install data * Create pixelorama_data subdir in click itself * Change default save dir for clickable * Update AppArmor policy * Update clickable version to test AppArmor * Revert changes and use user data dir * Add README pertaining to Ubuntu Touch * Remove GODOT_MAC_VERSION from UT port workflow Co-authored-by: Manolis Papadeas <35376950+OverloadedOrama@users.noreply.github.com>
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.vscode/
# macOS ignores
.DS_Store
# Android ignores
android/