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Pixelorama/Scripts/AboutDialog.gd

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GDScript3
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extends AcceptDialog
# Called when the node enters the scene tree for the first time.
func _ready() -> void:
var current_version : String = ProjectSettings.get_setting("application/config/Version")
$AboutUI/Pixelorama.text = "Pixelorama %s\n" % current_version
func _on_Website_pressed() -> void:
OS.shell_open("http://oramagamestudios.com/")
func _on_GitHub_pressed() -> void:
OS.shell_open("https://github.com/OverloadedOrama/Pixelorama")
func _on_Donate_pressed() -> void:
OS.shell_open("https://www.paypal.com/paypalme2/OverloadedOrama")
OS.shell_open("https://ko-fi.com/overloadedorama")
func _on_Blog_pressed() -> void:
OS.shell_open("https://functionoverload590613498.wordpress.com/")