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Pixelorama/src/UI/Dialogs/ImageEffects/ShaderEffect.tscn

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[gd_scene load_steps=4 format=2]
[ext_resource path="res://src/UI/Dialogs/ImageEffects/ShaderEffect.gd" type="Script" id=1]
[ext_resource path="res://src/UI/TransparentChecker.tscn" type="PackedScene" id=2]
[sub_resource type="ShaderMaterial" id=1]
[node name="ShaderEffect" type="ConfirmationDialog"]
margin_right = 200.0
margin_bottom = 228.0
rect_min_size = Vector2( 400, 300 )
window_title = "Shader"
resizable = true
script = ExtResource( 1 )
__meta__ = {
"_edit_use_anchors_": false
}
[node name="VBoxContainer" type="VBoxContainer" parent="."]
anchor_right = 1.0
anchor_bottom = 1.0
margin_left = 8.0
margin_top = 8.0
margin_right = -8.0
margin_bottom = -36.0
[node name="Label" type="Label" parent="VBoxContainer"]
margin_right = 442.0
margin_bottom = 31.0
text = "This is an experimental feature and may not be included in the stable version"
autowrap = true
[node name="AspectRatioContainer" type="AspectRatioContainer" parent="VBoxContainer"]
margin_top = 35.0
margin_right = 442.0
margin_bottom = 235.0
size_flags_vertical = 3
[node name="Preview" type="TextureRect" parent="VBoxContainer/AspectRatioContainer"]
material = SubResource( 1 )
margin_left = 121.0
margin_right = 321.0
margin_bottom = 200.0
rect_min_size = Vector2( 200, 200 )
expand = true
stretch_mode = 5
[node name="TransparentChecker" parent="VBoxContainer/AspectRatioContainer/Preview" instance=ExtResource( 2 )]
show_behind_parent = true
anchor_right = 1.0
anchor_bottom = 1.0
margin_right = 0.0
margin_bottom = 0.0
[node name="ChooseShader" type="Button" parent="VBoxContainer"]
margin_top = 239.0
margin_right = 442.0
margin_bottom = 259.0
mouse_default_cursor_shape = 2
text = "Choose Shader"
[node name="ShaderLoadedLabel" type="Label" parent="VBoxContainer"]
margin_top = 263.0
margin_right = 442.0
margin_bottom = 277.0
text = "No shader loaded!"
autowrap = true
[node name="ShaderParams" type="VBoxContainer" parent="VBoxContainer"]
margin_top = 281.0
margin_right = 442.0
margin_bottom = 281.0
[node name="FileDialog" type="FileDialog" parent="."]
margin_left = 8.0
margin_top = 8.0
margin_right = 450.0
margin_bottom = 289.0
window_title = "Open a File"
resizable = true
mode = 0
access = 2
filters = PoolStringArray( "*shader; Godot Shader File" )
show_hidden_files = true
[connection signal="pressed" from="VBoxContainer/ChooseShader" to="." method="_on_ChooseShader_pressed"]
[connection signal="file_selected" from="FileDialog" to="." method="_on_FileDialog_file_selected"]