msgid ""
msgstr ""
"Plural-Forms: nplurals=1; plural=0;\n"
"X-Crowdin-Project: pixelorama\n"
"X-Crowdin-Project-ID: 385497\n"
"X-Crowdin-Language: ko\n"
"X-Crowdin-File: /master/Translations/Translations.pot\n"
"X-Crowdin-File-ID: 5\n"
"Project-Id-Version: pixelorama\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Language-Team: Korean\n"
"Language: ko_KR\n"
"PO-Revision-Date: 2023-12-31 12:27\n"

msgid "OK"
msgstr "예"

msgid "Cancel"
msgstr "취소"

msgid "Open"
msgstr "열기"

msgid "Save"
msgstr "저장"

msgid "Please Confirm..."
msgstr "확인이 필요합니다..."

msgid "File Name:"
msgstr "파일 이름:"

msgid "Project Name:"
msgstr "프로젝트 이름:"

msgid "Image Size"
msgstr "이미지 크기"

msgid "Canvas Size"
msgstr "캔버스 크기"

msgid "Frame Size"
msgstr "프레임 크기"

msgid "Size:"
msgstr "크기:"

msgid "Width:"
msgstr "너비:"

msgid "Height:"
msgstr "높이:"

msgid "Center"
msgstr "중심"

msgid "File"
msgstr "파일"

msgid "Edit"
msgstr "편집"

msgid "Select"
msgstr "선택"

msgid "View"
msgstr "보기"

msgid "Window"
msgstr "창"

msgid "Image"
msgstr "이미지"

msgid "Effects"
msgstr "효과"

msgid "Help"
msgstr "도움말"

msgid "New"
msgstr "신규"

msgid "New..."
msgstr "신규..."

msgid "Open..."
msgstr "열기..."

msgid "Save..."
msgstr "저장하기..."

msgid "Save as..."
msgstr "다른 이름으로 저장하기..."

#. Checkbox found in the Save project dialog. If enabled, the final blended images are being stored also in the pxo, for each frame.
msgid "Include blended images"
msgstr ""

#. Hint tooltip of the "Include blended images" checkbox found in the Save project dialog.
msgid "If enabled, the final blended images are also being stored in the pxo, for each frame.\n"
"This makes the pxo file larger and is useful for importing by third-party software\n"
"or CLI exporting. Loading pxo files in Pixelorama does not need this option to be enabled.\n"
msgstr ""

msgid "Import"
msgstr "불러오기"

msgid "Export"
msgstr "내보내기"

msgid "Overwrite"
msgstr "덮어쓰기"

msgid "Export..."
msgstr "내보내기..."

msgid "Export as..."
msgstr "다른 이름으로 내보내기..."

msgid "Export PNG..."
msgstr "PNG로 내보내기"

msgid "Export PNG as..."
msgstr "다른 이름으로 PNG로 내보내기..."

msgid "Quit"
msgstr "종료"

msgid "Undo"
msgstr "실행 취소"

msgid "Redo"
msgstr "다시 실행"

msgid "Copy"
msgstr "복사"

msgid "Cut"
msgstr "잘라내기"

msgid "Paste"
msgstr "붙여넣기"

msgid "Paste in Place"
msgstr ""

msgid "Delete"
msgstr "삭제"

msgid "Delete Permanently"
msgstr "영구 삭제"

#. When you move something to recycle bin
msgid "Move to Trash"
msgstr ""

msgid "New Brush"
msgstr "새 브러시"

msgid "Scale Image"
msgstr "이미지 크기"

msgid "Pixels"
msgstr "픽셀"

msgid "Percentage"
msgstr "비율"

msgid "Crop Image"
msgstr "이미지 자르기"

msgid "Trim Image"
msgstr ""

msgid "Resize Canvas"
msgstr "캔버스 크기 조정"

msgid "Offset Image"
msgstr ""

msgid "Offset:"
msgstr ""

#. Found in the Offset Image dialog. It's a checkbox that, if enabled, wraps around the image if pixels go out of canvas bounds.
msgid "Wrap around:"
msgstr ""

#. Found in the menu that appears when you right click a frame button. Center is a verb, it is used to place the content of the frame to the center of the canvas.
msgid "Center Frames"
msgstr ""

msgid "Rotate Image"
msgstr "이미지 회전"

msgid "Pivot x:"
msgstr ""

msgid "Pivot y:"
msgstr ""

msgid "Smear options:"
msgstr ""

msgid "Tolerance:"
msgstr ""

msgid "Initial angle:"
msgstr ""

msgid "Clear"
msgstr "초기화"

msgid "Invert"
msgstr "반전"

msgid "Grayscale View"
msgstr "흑백 뷰"

msgid "Mirror Image"
msgstr "미러 이미지"

msgid "Flip Horizontal"
msgstr "좌우 대칭"

msgid "Flip Vertical"
msgstr "상하 대칭"

msgid "Preferences"
msgstr "환경설정"

msgid "Tile Mode"
msgstr "타일 모드"

msgid "Tile Mode Offsets"
msgstr ""

msgid "X-basis x:"
msgstr ""

msgid "X-basis y:"
msgstr ""

msgid "Y-basis x:"
msgstr ""

msgid "Y-basis y:"
msgstr ""

msgid "Tile Mask"
msgstr ""

msgid "Reset"
msgstr "초기화"

msgid "Use Current Frame"
msgstr ""

msgid "Reset Mask"
msgstr ""

msgid "Window Opacity"
msgstr "창 불투명도"

msgid "Window opacity does not work on fullscreen mode."
msgstr "전체 화면 모드에서는 창 불투명도가 작동되지 않습니다."

msgid "Panel Layout"
msgstr "레이아웃 배치"

msgid "Panels"
msgstr "패널"

msgid "Layouts"
msgstr "레이아웃"

msgid "Moveable Panels"
msgstr "가동 패널"

msgid "Manage Layouts"
msgstr "레이아웃 관리"

#. Noun, a preview of something
msgid "Preview"
msgstr "미리보기"

#. Found in the manage layouts dialog
msgid "This is a preview, changing this won't change the layout"
msgstr ""

#. Found in the manage layouts dialog
msgid "Double click to set as new startup layout"
msgstr ""

msgid "Add"
msgstr "추가"

msgid "Add Layout"
msgstr "레이아웃 추가"

msgid "Edit Layout"
msgstr "레이아웃 수정"

msgid "Are you sure you want to delete this layout?"
msgstr "이 레이아웃을 삭제하고 싶습니까?"

msgid "Auto"
msgstr "자동"

msgid "Widescreen"
msgstr "와이드 스크린"

msgid "Tallscreen"
msgstr "톨 스크린"

msgid "Mirror View"
msgstr "미러뷰"

msgid "Show Grid"
msgstr "격자 표시"

msgid "Show Pixel Grid"
msgstr "픽셀 격자 표시"

msgid "Show Rulers"
msgstr "눈금자 표시"

msgid "Show Guides"
msgstr "안내선 표시"

#. Found under the View menu.
msgid "Show Mouse Guides"
msgstr ""

#. Found under the View menu. When enabled, non-destructive layer effects will be visible on the canvas.
msgid "Display Layer Effects"
msgstr ""

#. Found under the View menu.
msgid "Snap To"
msgstr ""

#. Found under the View menu.
msgid "Snap to Rectangular Grid Boundary"
msgstr ""

#. Found under the View menu.
msgid "Snap to Rectangular Grid Center"
msgstr ""

#. Found under the View menu.
msgid "Snap to Guides"
msgstr ""

#. Found under the View menu.
msgid "Snap to Perspective Guides"
msgstr ""

msgid "Show Animation Timeline"
msgstr "애니메이션 타임라인 보기"

msgid "Zen Mode"
msgstr "젠 모드"

msgid "Fullscreen Mode"
msgstr "전체 화면"

msgid "Fill with color:"
msgstr "색상으로 채우기:"

msgid "Open a File"
msgstr "파일 열기"

msgid "Open File(s)"
msgstr "여러 파일 열기"

msgid "Import Options"
msgstr "불러오기 옵션"

msgid "Import as:"
msgstr "다음으로 가져오기:"

#. Found in the preview image dialog, which appears when importing an image file.
msgid "Apply to all"
msgstr "모두 적용"

msgid "Recent projects"
msgstr "최근 프로잭트"

msgid "New project"
msgstr "신규 프로젝트"

#. Found in the preview image dialog, which appears when importing an image file.
msgid "Spritesheet (new project)"
msgstr "스프레드시트 (새 프로젝트)"

#. Found in the preview image dialog, which appears when importing an image file.
msgid "Spritesheet (new layer)"
msgstr "스프레드시트 (새 레이어)"

msgid "New frame"
msgstr "새 프레임"

#. Found in the preview image dialog, which appears when importing an image file.
msgid "Replace cel"
msgstr ""

msgid "New layer"
msgstr "새 레이어"

msgid "New reference image"
msgstr ""

msgid "New palette"
msgstr "새 팔레트"

msgid "New brush"
msgstr "새 브러시"

msgid "New pattern"
msgstr "새 패턴"

msgid "Horizontal frames:"
msgstr "가로축 프레임:"

msgid "Vertical frames:"
msgstr "세로축 프레임:"

#. Found in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet. If it's enabled, the software will slice it into frames automatically.
msgid "Smart Slice"
msgstr ""

#. A value that is a threshold
msgid "Threshold:"
msgstr ""

#. Found in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet, if "smart slice" is enabled. Hint tooltip of the "Threshold" value slider.
msgid "Images that have any one side smaller than this value will cross the threshold"
msgstr ""

#. Found in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet, if "smart slice" is enabled. Merge is an adjective, it refers to the distance where images get merged.
msgid "Merge distance:"
msgstr ""

#. Found in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet, if "smart slice" is enabled. Hint tooltip of the "Merge distance" value slider.
msgid "Images which crossed the threshold will get merged into a larger image, if they are within this distance"
msgstr ""

#. A button that, when pressed, refreshes something. Used to apply certain settings again after they changed. Currently it's only used in the preview image dialog, which appears when importing an image file. This option appears when the image is being imported as a spritesheet, if "smart slice" is enabled.
msgid "Refresh"
msgstr ""

msgid "Start frame:"
msgstr "시작 프레임:"

msgid "End frame:"
msgstr ""

msgid "At frame:"
msgstr "프레임:"

msgid "At layer:"
msgstr "레이어:"

msgid "Brush type:"
msgstr "브러시 타입:"

msgid "File brush"
msgstr "파일 브러시"

msgid "Project brush"
msgstr "프로젝트 브러시"

msgid "Random brush"
msgstr "랜덤 브러시"

msgid "Save Sprite as .pxo"
msgstr "스프라이트를 .pxo로 저장"

msgid "Export Sprite as .png"
msgstr "스프라이트를 .png로 내보내기"

msgid "Export Sprite"
msgstr "스프라이트 내보내기"

msgid "File Exists, Overwrite?"
msgstr "파일이 이미 존재합니다, 덮어씌우시겠습니까?"

msgid "The following files already exist. Do you wish to overwrite them?\n"
"%s"
msgstr ""

msgid "Directory path is not valid!"
msgstr "경로가 유효 하지 않습니다."

msgid "File name is not valid!"
msgstr "파일 명이 유효하지 않습니다!"

msgid "Directory path and file name are not valid!"
msgstr "디렉토리 경로나 파일 이름이 유효하지 않습니다!"

msgid "Exporting in progress..."
msgstr "내보내는 중..."

msgid "Can't load file '%s'."
msgstr "파일 '%s'을(를) 불러올 수 없습니다."

msgid "Can't load file '%s'.\n"
"Error code: %s"
msgstr "파일 '%s'을(를) 불러올 수 없습니다.\n"
"오류 코드: %s"

msgid "Can't load file '%s'.\n"
"This is not a valid palette file."
msgstr "파일 '%s'을(를) 불러올 수 없습니다.\n"
"이 파일은 유효한 팔레트 파일이 아닙니다."

msgid "Frame"
msgstr "프레임"

msgid "Frames:"
msgstr "프레임:"

msgid "All Frames"
msgstr "모든 프레임"

msgid "Spritesheet"
msgstr "스프라이트시트"

msgid "Animation"
msgstr "애니메이션"

msgid "Preview:"
msgstr "미리 보기:"

msgid "Frame:"
msgstr "프레임:"

msgid "Orientation:"
msgstr "회전:"

msgid "Browse"
msgstr "찾아보기"

msgid "Resize:"
msgstr "크기 조정"

msgid "Cancel Export"
msgstr "내보내기 취소"

msgid "Alert!"
msgstr "경고!"

msgid "Select Current Folder"
msgstr "현 폴더 선택"

msgid "Open a Directory"
msgstr "디렉토리 열기"

msgid "Background:"
msgstr "배경:"

#. Found in the export dialog
msgid "Selected frames"
msgstr ""

msgid "Layers:"
msgstr "레이어:"

#. Found in the export dialog
msgid "Visible layers"
msgstr ""

#. Found in the export dialog
msgid "Selected layers"
msgstr ""

#. A type of layer. A pixel layer is the most common type of layer, which stores image data in pixels.
msgid "Pixel layer:"
msgstr ""

#. A type of layer. A group layer stores other layers as its children, similar to how a folder holds files.
msgid "Group layer:"
msgstr ""

#. A type of layer. A 3D layer contains data of 3D objects that are rasterized automatically by Pixelorama.
msgid "3D layer:"
msgstr "3D 레이어:"

msgid "Direction:"
msgstr "방향:"

msgid "Forward"
msgstr "앞"

msgid "Backwards"
msgstr "뒤"

msgid "Ping-Pong"
msgstr "핑퐁"

msgid "Columns"
msgstr "열"

msgid "Columns:"
msgstr "열:"

msgid "Rows"
msgstr "행"

msgid "Rows:"
msgstr "행:"

#. Found in the export dialog. It is a label that says the dimensions (widthxheight) of the exported image(s).
msgid "Export dimensions:"
msgstr ""

msgid "Path:"
msgstr "경로:"

msgid "Directories & Files:"
msgstr "디렉토리 & 파일:"

msgid "Create Folder"
msgstr "폴더 생성"

msgid "File:"
msgstr "파일:"

#. Found in the export dialog. It is a button that when pressed, shows more options.
msgid "Advanced options"
msgstr ""

msgid "Interpolation:"
msgstr "보간:"

msgid "Nearest"
msgstr "근접"

msgid "Bilinear"
msgstr "이중선형"

msgid "Cubic"
msgstr "Cubic"

msgid "Trilinear"
msgstr "Trilinear"

msgid "Constant"
msgstr "고정"

#. Refers to https://en.wikipedia.org/wiki/Color_space
msgid "Color space:"
msgstr ""

#. A type of color space.
msgid "Linear sRGB"
msgstr ""

msgid "General"
msgstr "일반적"

msgid "Startup"
msgstr "시작"

msgid "Language"
msgstr "언어"

msgid "Interface"
msgstr "인터페이스"

msgid "Themes"
msgstr "테마"

msgid "Canvas"
msgstr "캔버스"

#. Refers to the animation timeline.
msgid "Timeline"
msgstr ""

msgid "Selection"
msgstr "선택"

msgid "Shortcuts"
msgstr "단축키"

msgid "Backup"
msgstr "백업"

msgid "Performance"
msgstr "성능"

#. Found in the preferences. Refers to device drivers, such as video drivers and tablet drivers.
msgid "Drivers"
msgstr ""

msgid "Extensions"
msgstr "확장"

msgid "Cursors"
msgstr "마우스 커서"

msgid "Indicators"
msgstr "표기 아이콘"

#. Found in the preferences. Used for options that require restart when they are changed.
msgid "Pixelorama must be restarted for changes to take effect."
msgstr "변경 사항을 적용하려면 프로그램을 다시 시작해야합니다."

msgid "On"
msgstr "켜짐"

msgid "Restore default value"
msgstr "기본 값 복원"

#. Found in the preferences, under Canvas.
msgid "Smooth Zoom"
msgstr "부드러운 확대"

#. Found in the preferences, under Canvas. Hint tooltip of "Smooth Zoom".
msgid "Adds a smoother transition when zooming in or out"
msgstr "부드럽게 확대 또는 축소하기"

#. Found in the preferences, under Canvas.
msgid "Integer Zoom"
msgstr ""

#. Found in the preferences, under Canvas. Hint tooltip of "Integer Zoom".
msgid "Restricts the value to be an integer multiple of 100%"
msgstr ""

msgid "Tablet pressure sensitivity:"
msgstr "태블릿 필압:"

msgid "None"
msgstr "없음"

msgid "Affect Brush's Alpha"
msgstr "브러시의 알파에 영향을 줌"

msgid "Color:"
msgstr "색상:"

msgid "Guide color:"
msgstr "안내선 색:"

msgid "System Language"
msgstr "시스템 언어"

msgid "Display scale:"
msgstr ""

msgid "Dim interface on dialog popup"
msgstr "대화 상자 팝업에 인터페이스를 희미하"

msgid "Dark"
msgstr "다크"

msgid "Gray"
msgstr "그레이"

msgid "Blue"
msgstr "블루"

msgid "Caramel"
msgstr "카라멜"

msgid "Light"
msgstr "라이트"

msgid "Purple"
msgstr "보라색"

msgid "Theme"
msgstr "테마"

msgid "Buttons"
msgstr "버튼"

msgid "Icon color from:"
msgstr "아이콘 색상 출처:"

msgid "Icon color:"
msgstr "아이콘 색상:"

msgid "Background"
msgstr "배경"

msgid "Background color from:"
msgstr ""

msgid "Background color:"
msgstr "배경 색상:"

msgid "Left tool color:"
msgstr "왼쪽 도구 색상"

msgid "Right tool color:"
msgstr "오른쪽 도구 색상"

msgid "Tool button size:"
msgstr "도구 버튼 크기"

msgid "Small"
msgstr "작음"

msgid "Big"
msgstr "큼"

msgid "Only affect selection"
msgstr "선택 영역만 영향을 줌"

msgid "Selected cels"
msgstr "선택된 셀"

msgid "Current cel"
msgstr "현재 셀"

msgid "Current frame"
msgstr "현재 프레임"

msgid "All frames"
msgstr "모든 프레임"

msgid "All projects"
msgstr "모든 프로젝트"

msgid "Invert Colors"
msgstr "색 반전"

msgid "Modify Red Channel"
msgstr "레드 채널 수정"

msgid "Modify Green Channel"
msgstr "그린 채널 수정"

msgid "Modify Blue Channel"
msgstr "블루 채널 수정"

msgid "Modify Alpha Channel"
msgstr "알파 채널 수정"

msgid "Desaturation"
msgstr "채도 낮추기"

msgid "Outline"
msgstr "외곽선"

msgid "Drop Shadow"
msgstr "그림자"

msgid "Offset X:"
msgstr "X 오프셋:"

msgid "Offset Y:"
msgstr "Y 오프셋:"

msgid "Shadow color:"
msgstr "그림자 색상:"

msgid "Adjust Hue/Saturation/Value"
msgstr "색상/채도/명도 수정"

msgid "Gradient"
msgstr "그레디언트"

msgid "Gradient Map"
msgstr "그레이디언트 맵"

msgid "Divide into equal parts"
msgstr ""

msgid "Parts:"
msgstr ""

msgid "Add point at the end"
msgstr ""

msgid "If this is enabled, the last point gets added at the end of the gradient.\n"
"Disable this if you wish to convert the gradient to have constant interpolation, so that the last color will be taken into account."
msgstr ""

msgid "Shape:"
msgstr "도형:"

msgid "Linear"
msgstr "선형"

msgid "Radial"
msgstr "반지름"

#. Found in the Gradient dialog, under the image menu. Specifies if the gradient will repeat or not.
msgid "Repeat:"
msgstr ""

#. Found in the Gradient dialog, under the image menu. Specifies if the gradient will repeat or not.
msgid "Repeat"
msgstr ""

#. Found in the Gradient dialog, under the image menu. It is one of the repeat options.
msgid "Mirror"
msgstr ""

#. Found in the Gradient dialog, under the image menu. It is one of the repeat options. If Truncate is selected, the gradient gets cut at the edges.
msgid "Truncate"
msgstr ""

msgid "Transition size:"
msgstr "전환 크기:"

msgid "Center:"
msgstr "중심:"

msgid "Dithering pattern:"
msgstr "디더링 패턴"

msgid "Adjust HSV"
msgstr "HSV 수정"

msgid "Type:"
msgstr "타입:"

msgid "Angle:"
msgstr "각도:"

msgid "Hue:"
msgstr "색조:"

msgid "Saturation:"
msgstr "채도:"

msgid "Value:"
msgstr "명도:"

msgid "Apply"
msgstr "적용"

msgid "Diagonal"
msgstr "비스듬한"

msgid "Place inside image"
msgstr "이미지 안에 두기"

msgid "Thickness:"
msgstr "두께:"

msgid "Colors:"
msgstr "색상:"

msgid "Steps:"
msgstr "단계:"

#. An image effect. For more details about what it does, you can refer to GIMP's documentation https://docs.gimp.org/2.8/en/gimp-tool-posterize.html
msgid "Posterize"
msgstr ""

#. An option for the posterize image effect. For more details about what it does, you can refer to GIMP's documentation https://docs.gimp.org/2.8/en/gimp-tool-posterize.html
msgid "Posterize levels:"
msgstr ""

#. An option for the posterize image effect.
msgid "Dither intensity:"
msgstr ""

msgid "View Splash Screen"
msgstr "시작 로고 화면 보기"

msgid "Online Docs"
msgstr "온라인 문서"

msgid "Issue Tracker"
msgstr "이슈 트래커"

msgid "Open Logs Folder"
msgstr "로그 폴더 열기"

msgid "Changelog"
msgstr "변경 사항"

msgid "About Pixelorama"
msgstr "Pixelorama에 대하여"

msgid "Pixelorama - Pixelate your dreams!"
msgstr "Pixelorama - 당신의 꿈을 픽셀 화하세요!"

msgid "Developed by Orama Interactive"
msgstr "Orama Interactive가 개발함"

msgid "©2019-present by Orama Interactive and contributors"
msgstr "©2019-2020 by Orama Interactive and contributors"

msgid "Website"
msgstr "웹사이트"

msgid "GitHub Repo"
msgstr "GitHub Repo"

msgid "Donate"
msgstr "후원하기"

msgid "Developers"
msgstr "개발자들"

msgid "Contributors"
msgstr "기여자들"

msgid "Donors"
msgstr "후원자들"

msgid "Translators"
msgstr "번역자들"

msgid "Licenses"
msgstr "저작권"

msgid "English"
msgstr "영어"

msgid "Greek"
msgstr "그리스어"

msgid "French"
msgstr "프랑스어"

msgid "German"
msgstr "독일어"

msgid "Polish"
msgstr "폴란드어"

msgid "Portuguese"
msgstr "포르투갈어"

msgid "Brazilian Portuguese"
msgstr "포르투갈어 (브라질)"

msgid "Russian"
msgstr "러시아어"

msgid "Chinese Simplified"
msgstr "중국어 간체"

msgid "Chinese Traditional"
msgstr "중국어 번체"

msgid "Italian"
msgstr "이탈리아어"

msgid "Latvian"
msgstr "라트비아어"

msgid "Spanish"
msgstr "스페인어"

msgid "Catalan"
msgstr "카탈로니아어"

msgid "Esperanto"
msgstr "에스페란토어"

msgid "Indonesian"
msgstr "인도네시아어"

msgid "Czech"
msgstr "체코어"

msgid "Arabic"
msgstr "아랍어"

msgid "Turkish"
msgstr "터키어"

msgid "Norwegian Bokmål"
msgstr "노르웨이어(보크말)"

msgid "Korean"
msgstr "한국어"

msgid "Hungarian"
msgstr "헝가리어"

msgid "Romanian"
msgstr "루마니아어"

msgid "Japanese"
msgstr "일본어"

msgid "Ukrainian"
msgstr "우크라이나어"

msgid "Danish"
msgstr "덴마크어"

msgid "Swedish"
msgstr "스웨덴어"

msgid "Serbian (Cyrillic)"
msgstr "세르비아어 (키릴 문자)"

msgid "Dutch"
msgstr "네덜란드어"

msgid "Belarusian"
msgstr ""

msgid "Development Team"
msgstr "개발팀"

msgid "Lead Programmer"
msgstr "리드 프로그래머"

msgid "UI Designer"
msgstr "UI 디자이너"

msgid "GitHub Contributors"
msgstr "GitHub 기여자"

msgid "Art by: %s"
msgstr "작가: %s"

msgid "untitled"
msgstr "제목 없음"

msgid "imported"
msgstr "불러옴"

msgid "copy"
msgstr "복사"

msgid "Are you sure you want to exit Pixelorama?"
msgstr "정말 Pixelorama를 종료 하시겠습니까?"

msgid "Unsaved Image"
msgstr "저장되지 않은 이미지"

msgid "You have unsaved changes. If you proceed, the progress you have made will be lost."
msgstr "저장되지 않은 수정사항이 있습니다. 계속하면 수정사항이 무시 됩니다."

msgid "Save before exiting?"
msgstr "종료하기 전에 저장할까요?"

msgid "Project %s has unsaved progress. How do you wish to proceed?"
msgstr ""

msgid "Save & Exit"
msgstr "저장 및 종료"

msgid "Exit without saving"
msgstr "저장하지 않고 종료"

msgid "Rectangular Selection\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "사각형 선택\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Elliptical Selection\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "원형 선택\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Polygonal Selection\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Double-click to connect the last point to the starting point"
msgstr "다각형 선택\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Select By Color\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "색상별 선택\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Magic Wand\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "마술 지팡이\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Lasso / Free Select Tool\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "밧줄\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Move\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "이동\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Zoom\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "확대/축소\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Pan\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "팬\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Color Picker\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Select a color from a pixel of the sprite"
msgstr "색상 선택기\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Pencil\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Hold %s to make a line"
msgstr "연필\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼\n\n"
"%s 를 눌러 선을 만듦"

msgid "Eraser\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Hold %s to make a line"
msgstr "지우개\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼\n\n"
"%s 를 눌러 선을 만듦"

msgid "Bucket\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "양동이\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Shading Tool\n\n"
"%s for left mouse button\n"
"%s for right mouse button"
msgstr "셰이딩 툴\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼"

msgid "Line Tool\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Hold %s to snap the angle of the line\n"
"Hold %s to center the shape on the click origin\n"
"Hold %s to displace the shape's origin"
msgstr "선 툴\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼\n\n"
"%s 를 눌러 선의 각도를 스냅함\n"
"%s 를 눌러 도형의 클릭 원점 중앙에 놓음\n"
"%s 를 눌러 원점을 바꿈"

msgid "Rectangle Tool\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Hold %s to create a 1:1 shape\n"
"Hold %s to center the shape on the click origin\n"
"Hold %s to displace the shape's origin"
msgstr "직사각형 툴\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼\n\n"
"%s 를 눌러 1:1 비율로 만듦\n"
"%s 를 눌러 도형의 클릭 원점 중앙에 놓음\n"
"%s 를 눌러 원점을 바꿈"

msgid "Ellipse Tool\n\n"
"%s for left mouse button\n"
"%s for right mouse button\n\n"
"Hold %s to create a 1:1 shape\n"
"Hold %s to center the shape on the click origin\n"
"Hold %s to displace the shape's origin"
msgstr "원 툴\n\n"
"%s 은(는) 왼쪽 마우스 버튼\n"
"%s 은(는) 오른쪽 마우스 버튼\n\n"
"%s 를 눌러 1:1 비율로 만듦\n"
"%s 를 눌러 도형의 클릭 원점 중앙에 놓음\n"
"%s 를 눌러 원점을 바꿈"

msgid "Rectangle"
msgstr "직사각형"

msgid "Ellipse"
msgstr "타원"

msgid "Choose a color for the left tool"
msgstr "왼쪽 툴의 색상 선택"

msgid "Choose a color for the right tool"
msgstr "오른쪽 툴의 색상 선택"

#. Tooltip of the switch colors button found in the color picker panel.
msgid "Switch left and right colors."
msgstr ""

msgid "Reset the colors to their default state (black for left, white for right)"
msgstr "색상을 기본 상태로 복원 (블랙을 왼쪽, 화이트를 오른쪽)"

#. Tooltip of the screen color picker button found in the color picker panel.
msgid "Pick a color from the screen."
msgstr ""

#. Tooltip of the button found in the color picker panel that lets users change the shape of the color picker.
msgid "Select a picker shape."
msgstr ""

msgid "Left tool"
msgstr "왼쪽 툴"

msgid "Right tool"
msgstr "오른쪽 툴"

msgid "Left pixel indicator"
msgstr "왼쪽 픽셀 인디케이터"

msgid "Show left mouse pixel indicator or brush on the canvas when drawing"
msgstr "그리고 있을 때 왼쪽 마우스 픽셀 인디케이터 또는 브러시를 캔버스에 표시하기"

msgid "Right pixel indicator"
msgstr "오른쪽 픽셀 인디케이터"

msgid "Show right mouse pixel indicator or brush on the canvas when drawing"
msgstr "그리고 있을 때 오른쪽 마우스 픽셀 인디케이터 또는 브러시를 캔버스에 표시하기"

msgid "Show left tool icon"
msgstr "왼쪽 툴 아이콘 표시하기"

msgid "Displays an icon of the selected left tool next to the cursor on the canvas"
msgstr "커서 옆에 선택된 왼쪽 툴의 아이콘을 캔버스에 표시하기"

msgid "Show right tool icon"
msgstr "오른쪽 툴 아이콘 표시하기"

msgid "Displays an icon of the selected right tool next to the cursor on the canvas"
msgstr "커서 옆에 선택된 오른쪽 툴의 아이콘을 캔버스에 표시하기"

msgid "Use native mouse cursors"
msgstr "기본 마우스 커서 사용"

msgid "Use cross cursor for the canvas"
msgstr "십자 마우스 커서 사용"

msgid "Guides"
msgstr "안내선"

msgid "Guides color:"
msgstr "안내선 색:"

msgid "A color of ruler guides displayed on the canvas"
msgstr "캔버스에 표시되는 줄자 안내선의 색상"

#. Found in the Preferences, in the Canvas tab. Refers to grid and guide snapping.
msgid "Snapping"
msgstr "스냅"

#. Found in the Preferences, in the Canvas tab. Refers to grid and guide snapping.
msgid "Snapping distance:"
msgstr "스냅 거리"

#. Found in the Preferences, in the Canvas tab. Refers to grid and guide snapping. Hint tooltip of the snapping distance slider.
msgid "This is the distance in screen pixels where guide and grid snapping gets activated."
msgstr ""

msgid "Grid"
msgstr "격자"

msgid "Grid type:"
msgstr "격자 타입:"

msgid "Sets the type of the grid between rectangular, isometric or both"
msgstr "격자의 타입을 직사각형, 아이소메트릭 또는 둘 다로 설정"

msgid "Rectangular"
msgstr "직사각형"

msgid "Isometric"
msgstr "아이소메트릭"

msgid "All"
msgstr "전체"

#. Found in the Preferences, in the Canvas tab.
msgid "Rectangular grid size:"
msgstr ""

#. Found in the Preferences, in the Canvas tab.
msgid "Isometric grid size:"
msgstr "아이소메트릭 격자 크기"

#. Found in the Preferences, in the Canvas tab.
msgid "Grid offset:"
msgstr "격자 오프셋:"

#. Found in the Preferences, in the Canvas tab. Hint tooltip of the grid offset value sliders.
msgid "Sets grid's offset from the canvas origin (top left corner of the image)"
msgstr ""

msgid "Draw over Tile Mode:"
msgstr "타일 모드 위에 그리기"

msgid "If disabled, the grid will be drawn only over the original image"
msgstr "비활성화된 경우 격자는 원래 이미지 위에만 그려집니다."

msgid "Grid color:"
msgstr "격자 색:"

msgid "A color of the grid"
msgstr "격자의 색"

msgid "Pixel Grid"
msgstr "픽셀 격자"

msgid "Show at zoom:"
msgstr "확대/축소 시 표시:"

msgid "Sets the minimal zoom at which pixel grid will be shown"
msgstr "픽셀 격자를 표시할 최소 확대 설정"

msgid "Pixel grid color:"
msgstr "픽셀 격자의 색:"

msgid "A color of the pixel grid"
msgstr "픽셀 격자의 색"

msgid "Transparency"
msgstr "투명도"

msgid "Checker size:"
msgstr "체크 무늬 크기"

msgid "Size of the transparent checker background"
msgstr "투명 배경 체크 무늬의 크기를 설정"

msgid "Checker color 1:"
msgstr "체크 무늬 색 1:"

msgid "First color of the transparent checker background"
msgstr "투명 배경 체크 무늬의 첫번째 색"

msgid "Checker color 2:"
msgstr "체크 무늬 색 2:"

msgid "Second color of the transparent checker background"
msgstr "투명 배경 체크 무늬의 두번째 색"

msgid "Follow Canvas Movement"
msgstr "캔버스 움직임을 따라감"

msgid "The transparent checker follow the movement of canvas"
msgstr "투명 배경 체크 무늬가 캔버스 움직임을 따라감"

msgid "Follow Canvas Zoom Level"
msgstr "캔버스 확대 레벨을 따라감"

msgid "The transparent checker follow the zoom level of canvas"
msgstr "투명 배경 체크 무늬가 캔버스 확대 레벨을 따라감"

#. Found in the Preferences, under Timeline. If this is enabled, clicking on the layer buttons (such as lock, invisible etc) will automatically select that layer.
msgid "Select layer when clicking on one of its buttons:"
msgstr ""

#. Found in the Preferences, under Timeline. Changes the color of the past (previous) frames in onion skinning, if color mode is enabled.
msgid "Onion skinning past color:"
msgstr ""

#. Found in the Preferences, under Timeline. Changes the color of the past (previous) frames in onion skinning, if color mode is enabled.
msgid "Onion skinning future color:"
msgstr ""

msgid "Animated selection borders"
msgstr "움직이는 선택 테두리"

msgid "Border color 1:"
msgstr "테두리 색상 1:"

msgid "Border color 2:"
msgstr "테두리 색상 2:"

msgid "Only custom preset can be modified"
msgstr "커스텀 프리셋만 수정 가능함"

msgid "Set application FPS limit:"
msgstr "창 FPS 제한 설정"

msgid "Pause application when it loses focus"
msgstr "관심 없는 창 정지"

msgid "Sets the limit of the application's frames per second. The lower the number, the lower the CPU usage, but the application gets slower, choppier and unresponsive. 0 means that there is no limit."
msgstr "프로그램의 FPS를 제한합니다. 숫자가 낮을수록, CPU 사용량은 낮아지지만 프로그램의 속도가 느려지고, 거칠어지고 응답하지 않습니다. 0은 제한이 없음을 의미합니다"

msgid "If this is toggled on, when the application's window loses focus, it gets paused. This helps lower CPU usage when idle. The application gets unpaused when the mouse enters the application's window."
msgstr "이 옵션을 켜면 프로그램 창의 관심이 없을때 정지하게 됩니다. 이 옵션은 프로그램을 안 쓰고 있을때 CPU 사용량을 줄일 수 있습니다. 마우스가 프로그램의 창에 들어갈때 정지를 해제 합니다"

#. Found in the Preferences, under Drivers. Specifies the renderer/video driver being used.
msgid "Renderer:"
msgstr ""

#. Found in the Preferences, under Drivers. Hint tooltip of the renderer option.
msgid "Specifies the renderer/video driver being used. GLES2 is better for older and low-end devices, but GLES3 may offer more features."
msgstr ""

#. Found in the Preferences, under Drivers. Specifies the tablet driver being used on Windows.
msgid "Tablet driver:"
msgstr ""

#. Found in the Preferences, under Drivers. Hint tooltip of the tablet driver option.
msgid "Specifies the tablet driver being used on Windows. If you have Windows Ink enabled, select winink."
msgstr ""

msgid "Add Extension"
msgstr "확장 추가"

msgid "Enable"
msgstr "활성화"

msgid "Disable"
msgstr "비활성화"

msgid "Uninstall"
msgstr "삭제"

msgid "Open Folder"
msgstr "폴더 열기"

#. Hint tooltip of a button in the Global Tool Settings. "Dynamics" let users affect certain brush parameters, such as their size and alpha, based on the pressure of the tablet pen, the velocity of the mouse or the pen, and more in the future.
msgid "Dynamics"
msgstr ""

#. Found in the Dynamics options menu. A stabilizer is a feature that, when enabled, helps artists create smooth lines as they draw.
msgid "Stabilizer"
msgstr ""

#. Found in the Dynamics options menu. Pressure refers to tablet pen pressure.
msgid "Pressure"
msgstr ""

#. Found in the Dynamics options menu. Velocity refers to mouse or tablet pen velocity, meaning how fast it moves.
msgid "Velocity"
msgstr ""

#. Refers to the alpha channel of the colors, in the RGBA color model. The alpha channel is responsible for the transparency of the color.
msgid "Alpha"
msgstr ""

#. Refers to the size of a value, for example the size of a brush.
msgid "Size"
msgstr ""

#. Found in the Dynamics options menu. Sets the limits of the brush property values, such as the minimum and maximum values of alpha and size.
msgid "Value limits"
msgstr ""

#. Found in the Dynamics options menu. Sets the thresholds of the dynamic properties, such as the minimum and maximum values of pressure and velocity.
msgid "Thresholds"
msgstr ""

#. Noun, the start of something.
msgid "Start"
msgstr ""

#. Noun, the end of something.
msgid "End"
msgstr ""

msgid "Brush:"
msgstr "브러시:"

msgid "Select a brush"
msgstr "브러시를 선택"

msgid "Pixel brush"
msgstr "픽셀 브러시"

msgid "Circle brush"
msgstr "원 브러시"

msgid "Filled circle brush"
msgstr "채워진 원 브러시"

msgid "Custom brush"
msgstr "커스텀 브러시"

msgid "Brush size:"
msgstr "브러시 크기:"

msgid "Overwrite color"
msgstr ""

msgid "Overwrites color instead of blending it. This option is only relevant with colors that are not fully opaque"
msgstr "색을 섞는 대신 덮어씁니다. 이 옵션은 완전 불투명한 색을 쓰지 않을 때만 의미가 있습니다."

msgid "Pixel Perfect"
msgstr "픽셀 퍼펙트"

msgid "Fill inside"
msgstr "안에 채우기"

#. Found in the tool options of the Pencil tool, and refers to the spacing between brush strokes.
msgid "Spacing"
msgstr ""

#. Found in the tool options of the Pencil tool if "Spacing" is enabled, and refers to the horizontal gap between brush strokes.
msgid "Gap X:"
msgstr ""

#. Found in the tool options of the Pencil tool if "Spacing" is enabled, and refers to the vertical gap between brush strokes.
msgid "Gap Y:"
msgstr ""

msgid "Pixel Perfect\n"
"Makes lines smooth by removing the extra pixels on the edges"
msgstr "픽셀 퍼펙트\n"
"모서리의 불필요한 픽셀을 제거해서 선을 부드럽게 만듭니다"

msgid "Fill Shape"
msgstr "도형 채우기"

msgid "Fills the drawn shape with color, instead of drawing a hollow shape"
msgstr "빈 도형을 그리는 대신 도형을 색상으로 채우고 그립니다."

msgid "Brush color from"
msgstr "브러시 색상을 ~에서"

msgid "0: Color from the brush itself, 100: the currently selected color"
msgstr "0: 브러시 자체의 색상, 100: 현재 선택된 색상"

#. Found in the bucket tool options.
msgid "Fill area:"
msgstr ""

#. Found in the bucket tool options, one of the fill area options.
msgid "Similar area"
msgstr ""

#. Found in the bucket tool options, one of the fill area options.
msgid "Similar colors"
msgstr ""

#. Found in the bucket tool options, one of the fill area options.
msgid "Whole selection"
msgstr ""

msgid "Fill with:"
msgstr "이것으로 채우기:"

#. Found in the bucket tool options, one of the fill with options.
msgid "Selected color"
msgstr ""

#. Found in the bucket tool options, one of the fill with options.
msgid "Pattern"
msgstr "패턴"

msgid "Offset"
msgstr "오프셋"

msgid "Simple Shading"
msgstr "간단한 셰이딩"

msgid "Hue Shifting"
msgstr "색조 변화"

msgid "Lighten"
msgstr "밝게"

msgid "Darken"
msgstr "어둡게"

msgid "Amount:"
msgstr "양:"

msgid "Lighten/Darken amount"
msgstr "밝게/어둡게 정도"

msgid "Pick for:"
msgstr "선택 대상:"

msgid "Left Color"
msgstr "왼쪽 색상"

msgid "Right Color"
msgstr "오른쪽 색상"

msgid "Mode:"
msgstr "모드:"

msgid "Zoom in"
msgstr "확대"

msgid "Zoom out"
msgstr "축소"

msgid "Options"
msgstr ""

msgid "Options:"
msgstr "옵션:"

msgid "Fit to frame"
msgstr "프레임에 맞추기"

msgid "100% Zoom"
msgstr "100% 줌"

#. One of the modes of a selection tool. Found in the tool options, when a selection tool is active.
msgid "Replace selection"
msgstr ""

#. One of the modes of a selection tool. Found in the tool options, when a selection tool is active.
msgid "Add to selection"
msgstr ""

#. One of the modes of a selection tool. Found in the tool options, when a selection tool is active.
msgid "Subtract from selection"
msgstr ""

#. One of the modes of a selection tool. Found in the tool options, when a selection tool is active.
msgid "Intersection of selections"
msgstr ""

msgid "Mirroring"
msgstr "미러링"

msgid "Horizontal"
msgstr "수평"

msgid "Enable horizontal mirrored drawing"
msgstr "수평 대칭 그리기 활성화"

msgid "Enable vertical mirrored drawing"
msgstr "수직 대칭 그리기 활성화"

msgid "Vertical"
msgstr "수직"

msgid "Current frame:"
msgstr "현재 프레임:"

msgid "Animation mode:"
msgstr "애니메이션 모드:"

msgid "Current frame as spritesheet"
msgstr ""

msgid "Jump to the first frame\n"
msgstr "첫 프레임으로 이동\n"

msgid "Go to the previous frame\n"
msgstr ""

msgid "Play the animation backwards (from end to beginning)\n"
msgstr ""

msgid "Play the animation forward (from beginning to end)\n"
msgstr ""

msgid "Go to the next frame\n"
msgstr ""

msgid "Jump to the last frame\n"
msgstr ""

msgid "Onion Skinning settings"
msgstr "어니언 스키닝 설정"

msgid "Enable/disable Onion Skinning"
msgstr "어니언 스키닝 활성화/비활성화"

msgid "How many frames per second should the animation preview be?\n"
"The more FPS, the faster the animation plays."
msgstr "애니메이션 프리뷰가 초당 몇 프레임으로 재생 되게 할까요?\n"
"FPS가 높을 수록 애니메이션이 빠르게 재생 됩니다."

msgid "No loop"
msgstr "루프 없음"

msgid "Cycle loop"
msgstr "루프 순환"

msgid "Ping-pong loop"
msgstr "루프 핑퐁"

msgid "Onion Skinning:"
msgstr "어니언 스키닝:"

msgid "Past Frames"
msgstr "과거 프레임"

msgid "Future Frames"
msgstr "미래 프레임"

msgid "Manage frame tags"
msgstr "프레임 태그 관리"

msgid "Frame Tag Properties"
msgstr "프레임 태그 속성"

msgid "Add a new frame tag"
msgstr "새 프레임 태그 추가"

msgid "Name:"
msgstr "이름:"

msgid "From:"
msgstr "~에서:"

msgid "To:"
msgstr "~로:"

msgid "Animation plays only on frames of the same tag"
msgstr "같은 태그의 프레임만 애니메이션이 재생 됩니다."

msgid "Tag %s (Frame %s)"
msgstr "태그 %s (프레임 %s)"

msgid "Tag %s (Frames %s-%s)"
msgstr "태그 %s (프레임 %s-%s)"

msgid "If it's selected, the animation plays only on the frames that have the same tag.\n"
"If it's not, the animation will play for all frames, ignoring tags."
msgstr "선택 되었다면, 같은 태그의 프레임만 애니메이션이 재생 됩니다.\n"
"그렇지 않다면, 태그를 무시하고 모든 프레임의 애니메이션이 재생 됩니다."

#. Found in the timeline, inside the onion skinning settings. If this is enabled, the past and future frames will have appear tinted.
msgid "Color mode"
msgstr "색상 모드"

msgid "Show past frames:"
msgstr "이전 프래임 보기"

msgid "Show future frames:"
msgstr "다음 프레임 보기"

msgid "Above canvas"
msgstr "캔버스 위"

msgid "Below canvas"
msgstr "캔버스 아래"

msgid "If you want a layer to ignore onion skinning simply add the \"_io\" suffix in its name."
msgstr "만약 레이어가 어니언 스키닝을 무시하게 하고 싶으면 \"_io\"를 이름 뒤에 붙이세요"

msgid "Add a new frame"
msgstr "새 프레임 추가"

msgid "Remove Frame"
msgstr "프레임 제거"

msgid "Clone Frame"
msgstr "프레임 복제"

msgid "Move Left"
msgstr "왼쪽으로 이동"

msgid "Move Right"
msgstr "오른쪽으로 이동"

msgid "Add Frame Tag"
msgstr ""

msgid "Link Cels to"
msgstr ""

msgid "Unlink Cels"
msgstr ""

msgid "Properties"
msgstr ""

msgid "Frame properties"
msgstr "프레임 속성"

msgid "Cel properties"
msgstr ""

#. Found on the popup menu that appears when a user right-clicks on a frame button. When clicked, the order of the selected frames is being reversed.
msgid "Reverse Frames"
msgstr ""

msgid "Layer"
msgstr "레이어"

msgid "Group"
msgstr ""

msgid "Layers"
msgstr "레이어"

#. Hint tooltip of the create new layer button, found on the left side of the timeline.
msgid "Create a new layer"
msgstr "새 레이어 생성"

#. One of the options of the create new layer button.
msgid "Add Pixel Layer"
msgstr ""

#. One of the options of the create new layer button.
msgid "Add Group Layer"
msgstr ""

#. One of the options of the create new layer button.
msgid "Add 3D Layer"
msgstr ""

msgid "Remove current layer"
msgstr "현재 레이어 제거"

msgid "Move up the current layer"
msgstr "현재 레이어를 위로 올리기"

msgid "Move down the current layer"
msgstr "현재 레이어를 아래로 내리기"

msgid "Clone current layer"
msgstr "현재 레이어 복제"

msgid "Merge current layer with the one below"
msgstr "현재 레이어와 그 아래 레이어를 병합"

#. Found in the layer's section of the timeline. Refers to layer blend modes, for more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Blend mode:"
msgstr ""

#. Adjective, refers to something usual/regular, such as the normal blend mode.
msgid "Normal"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Multiply"
msgstr ""

# .Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Color burn"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Linear burn"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Screen"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Color dodge"
msgstr ""

#. Found in the layer's section of the timeline, as category of blend modes. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Contrast"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Overlay"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Soft light"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Hard light"
msgstr ""

#. Found in the layer's section of the timeline, as a category of blend modes. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Inversion"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Difference"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Exclusion"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Subtract"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Divide"
msgstr ""

#. Found in the layer's section of the timeline, as a category of blend modes. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Component"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Hue"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Saturation"
msgstr ""

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Color"
msgstr "색상"

#. Found in the layer's section of the timeline, as a blend mode option. For more info refer to: https://en.wikipedia.org/wiki/Blend_modes
msgid "Luminosity"
msgstr ""

msgid "Opacity:"
msgstr "투명도:"

msgid "Tile mode opacity:"
msgstr "타일 모드 불투명도:"

msgid "Toggle layer's visibility"
msgstr "레이어 표시 토글"

msgid "Lock/unlock layer"
msgstr "레이어 잠금/잠금 해제"

msgid "Frame: %s, Layer: %s"
msgstr "프레임: %s, 레이어: %s"

msgid "Enable/disable automatic linking of new cels when creating new frames\n\n"
"Linked cels share content across multiple frames"
msgstr ""

msgid "Expand/collapse group"
msgstr ""

msgid "Palette"
msgstr "팔레트"

msgid "Palettes"
msgstr "팔레트"

msgid "Add a new palette"
msgstr "새로운 팔레트 추가"

msgid "Edit currently selected palette"
msgstr "현재 선택된 팔레트 수정"

msgid "Choose a palette"
msgstr "팔레트 선택"

msgid "Undo: Draw"
msgstr "실행 취소: 그리기"

msgid "Redo: Draw"
msgstr "다시 실행: 그리기"

msgid "Undo: Select"
msgstr "실행 취소: 선택"

msgid "Redo: Select"
msgstr "다시 실행: 선택"

msgid "Undo: Scale"
msgstr "실행 취소: 크기 설정"

msgid "Redo: Scale"
msgstr "다시 실행: 크기 설정"

msgid "Undo: Add Layer"
msgstr "실행 취소: 레이어 추가"

msgid "Redo: Add Layer"
msgstr "다시 실행: 레이어 추가"

msgid "Undo: Remove Layer"
msgstr "실행 취소: 레이어 삭제"

msgid "Redo: Remove Layer"
msgstr "다시 실행: 레이어 삭제"

msgid "Undo: Merge Layer"
msgstr "실행 취소: 레이어 병합"

msgid "Redo: Merge Layer"
msgstr "다시 실행: 레이어 병합"

msgid "Undo: Change Layer Order"
msgstr "실행 취소: 레이어 순 변경"

msgid "Redo: Change Layer Order"
msgstr "다시 실행: 레이어 순 변경"

msgid "Undo: Add Frame"
msgstr "실행 취소: 프레임 추가"

msgid "Redo: Add Frame"
msgstr "다시 실행: 프레임 추가"

msgid "Undo: Remove Frame"
msgstr "실행 취소: 프레임 삭제"

msgid "Redo: Remove Frame"
msgstr "다시 실행: 프레임 삭제"

msgid "Undo: Change Frame Order"
msgstr "실행 취소: 프레임 순 변경"

msgid "Redo: Change Frame Order"
msgstr "다시 실행: 프레임 순 변경"

msgid "Undo: Delete Custom Brush"
msgstr "실행 취소: 사용자 지정 붓 삭제"

msgid "Redo: Delete Custom Brush"
msgstr "다시 실행: 사용자 지정 붓 삭제"

msgid "Undo: Modify Frame Tag"
msgstr "실행 취소: 프레임 태그 수정"

msgid "Redo: Modify Frame Tag"
msgstr "다시 실행: 프레임 태그 수정"

msgid "Undo: Delete Frame Tag"
msgstr "실행 취소: 프레임 태그 삭제"

msgid "Redo: Delete Frame Tag"
msgstr "다시 실행: 프레임 태그 삭제"

msgid "Undo: Change frame duration"
msgstr "실행 취소: 프레임 기간 변경"

msgid "Redo: Change frame duration"
msgstr "다시 실행: 프레임 기간 변경"

msgid "Move Guide"
msgstr "이동 가이드"

msgid "File saved"
msgstr "파일 저장됨"

msgid "File autosaved"
msgstr "파일 자동 저장됨"

msgid "File failed to open. Error code %s"
msgstr "코드 에러. 파일을 여는것을 실패힜읍니다"

msgid "File failed to save. Error code %s"
msgstr "코드 에러. 파일을 저장을 실패했읍니다"

msgid "File(s) exported"
msgstr "내보낸 파일(들)"

msgid "New Empty Palette"
msgstr "새 빈 팔레트"

msgid "Import Palette"
msgstr "팔레트 불러오기"

msgid "Create Palette From Current Sprite"
msgstr "현재 스프라이트에서 팔레트 생성"

msgid "Palette Name:"
msgstr "팔레트 이름:"

msgid "Color Name:"
msgstr "색상 이름:"

msgid "Use current left & right colors"
msgstr "현재 왼쪽 및 오른쪽 색상 사용"

msgid "Create a new empty palette?"
msgstr "새 빈 팔레트를 생성할까요?"

msgid "Error"
msgstr "오류"

msgid "Error: Palette must have a valid name."
msgstr "오류: 팔레트는 유효한 이름을 갖고 있어야 합니다."

msgid "Invalid Palette file!"
msgstr "유효하지 않은 팔레트 파일입니다!"

msgid "Edit Palette"
msgstr "팔레트 수정"

msgid "Create colors with alpha component"
msgstr "알파 구성으로 색깔을 만들기"

msgid "Get colors only from selection"
msgstr "선택한 색깔에서만 가져오기"

msgid "Get colors from"
msgstr "색깔들을 어디에서 가져오기"

msgid "Patrons:"
msgstr "후원자:"

msgid "Want your name or your company to be shown on the splash screen?"
msgstr "당신의 이름 또는 당신의 회사 이름이 시작화면에 표시 되길 원하시나요?"

msgid "Become a Platinum Sponsor"
msgstr "Platinum 스폰서가 되어주세요"

msgid "Become a Gold Sponsor"
msgstr "Gold 스폰서가 되어주세요"

msgid "Become a Patron"
msgstr "후원자 되기"

msgid "Don't show again"
msgstr "다시 표시하지 않기"

msgid "Image Options"
msgstr "이미지 설정"

msgid "Default width:"
msgstr "기본 너비:"

msgid "A default width of a new image"
msgstr "새 이미지의 기본 너비"

msgid "Default height:"
msgstr "기본 높이:"

msgid "A default height of a new image"
msgstr "새 이미지의 기본 높이"

msgid "Default fill color:"
msgstr "기본 채우기 색:"

msgid "A default background color of a new image"
msgstr "새 이미지의 기본 배경 색"

msgid "Lock aspect ratio"
msgstr "비율 고정"

msgid "Portrait"
msgstr "세로"

msgid "Landscape"
msgstr "가로"

msgid "Templates:"
msgstr "템플릿:"

msgid "Preset"
msgstr "사전 설정"

msgid "Preset:"
msgstr "사전 설정:"

msgid "Default"
msgstr "기본"

msgid "Custom"
msgstr "사용자 지정"

msgid "Rectangular Selection"
msgstr "직사각형 선택"

msgid "Elliptical Selection"
msgstr "원형 선택"

msgid "Polygonal Selection"
msgstr "다각형 선택"

msgid "Select By Color"
msgstr "색상별 선택"

msgid "Magic Wand"
msgstr "마술 지팡이"

msgid "Lasso / Free Select Tool"
msgstr "밧줄 / 자유 선택 툴"

msgid "Move"
msgstr "움직이기"

msgid "Zoom"
msgstr "확대/축소"

msgid "Pan"
msgstr "팬"

msgid "Color Picker"
msgstr "색상 선택기"

msgid "Pencil"
msgstr "연필"

msgid "Eraser"
msgstr "지우개"

msgid "Bucket"
msgstr "양동이"

msgid "Shading Tool"
msgstr "셰이딩 툴"

msgid "Line Tool"
msgstr "선 툴"

msgid "Rectangle Tool"
msgstr "사각형 툴"

msgid "Ellipse Tool"
msgstr "원형 툴"

msgid "Switch Colors"
msgstr "색상 전환"

msgid "Set the shortcut"
msgstr "단축키 설정"

msgid "Press a key or a key combination to set the shortcut"
msgstr "키와 키 조합을 눌러 단축키 설정하기"

msgid "Already assigned"
msgstr "이미 지정됨"

msgid "Left Tool:"
msgstr "왼쪽 툴:"

msgid "A tool assigned to the left mouse button"
msgstr "왼쪽 마우스 버튼에 지정된 툴"

msgid "Right Tool:"
msgstr "오른쪽 툴:"

msgid "A tool assigned to the right mouse button"
msgstr "오른쪽 마우스 버튼에 지정된 툴"

msgid "Cannot find last project file."
msgstr "최근 프로젝트 파일을 찾을 수 없습니다."

msgid "Cannot find project file."
msgstr "프로젝트 파일을 찾을 수 없읍니다."

msgid "You haven't saved or opened any project in Pixelorama yet!"
msgstr "당신은 아직 Pixelorama에서 프로젝트을 열거나 저장한적이 없습니다!"

msgid "Open Last Project"
msgstr "최근 프로젝트 열기"

msgid "Open last project..."
msgstr "최근 프로젝트 열기..."

msgid "Open last project on startup"
msgstr "프로그램을 시작할 때 최근 프로젝트 열기"

msgid "Opens last opened project on startup"
msgstr "프로그램을 시작할 때 마지막으로 열었던 프로젝트 열기"

msgid "Quit confirmation"
msgstr "종료 확인"

msgid "Enable autosave"
msgstr "자동 저장 켜기"

msgid "Autosave interval:"
msgstr "자동 저장 주기:"

msgid "minute(s)"
msgstr "분"

#. Found in the export dialog.
msgid "Include frame tags in the file name"
msgstr ""

#. Found in the export dialog.
msgid "Create new folder for each frame tag"
msgstr ""

#. Found in the export dialog, as a hint tooltip of the "Create new folder for each frame tag" button
msgid "Creates multiple files but every file is stored in different folder that corresponds to its frame tag"
msgstr ""

#. Found in the export dialog. Refers to text characters that acts as separators between text. For example, the "_" in "name_0001".
msgid "Separator character(s):"
msgstr ""

#. Found in the export dialog, as a hint tooltip of the separator character(s) text field.
msgid "The character(s) that separate the file name and the frame number"
msgstr ""

msgid "Close"
msgstr "닫기"

msgid "Discard All"
msgstr "모두 버리기"

msgid "Autosaved project(s) from a crashed session were found.\n"
"Do you want to recover the data?"
msgstr "충돌한 세션에서 자동 저장된 프로젝트가 발견되었습니다. 데이터를 복구하시겠습니까?"

msgid "Backup reloaded"
msgstr "백업본을 다시 불러오는 중"

msgid "Remove currently selected palette"
msgstr "현재 선택된 팔레트 제거"

msgid "Are you sure you want to remove this palette? (Cannot be undone)"
msgstr "이 팔렛을 지울까요? (진행하면 되돌릴 수 없습니다.)"

msgid "You can't remove more palettes!"
msgstr "팔레트를 더 이상 지울 수 없습니다!"

msgid "Cannot remove the palette, because it doesn't exist!"
msgstr "팔레트가 존재하지 않기 때문에, 팔레트를 지울 수 없었습니다!"

msgid "and"
msgstr "그리고"

msgid "Move the selected frame to the left."
msgstr "선택한 프레임을 왼쪽으로 움직여주세요"

msgid "Move the selected frame to the right."
msgstr "선택한 프레임을 오른쪽으로 움직여주세요"

msgid "Frame duration"
msgstr "프레임 기간"

msgid "Duration"
msgstr "기간"

msgid "Tiled In Both Axis"
msgstr "양 축으로 타일을 두르기"

msgid "Tiled In X Axis"
msgstr "X 축으로 타일을 두르기"

msgid "Tiled In Y Axis"
msgstr "Y 축으로 타일을 두르기"

msgid "Create a new palette"
msgstr "새 팔레트 생성"

msgid "Comment:"
msgstr "댓글:"

msgid "Empty"
msgstr "비어 있음"

msgid "From Current Palette"
msgstr "현재 팔레트에서"

msgid "From Current Sprite"
msgstr "현재 스프라이트에서"

msgid "From Current Selection"
msgstr "현재 선택된 영역부터"

msgid "Add a new color"
msgstr "새 색상 추가"

msgid "Remove a selected color"
msgstr "선택한 색상 제거"

#. Tooltip of the Sort button found in the palette panel.
msgid "Sort palette"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette get reversed.
msgid "Reverse colors"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their hue.
msgid "Sort by hue"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their saturation.
msgid "Sort by saturation"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their value.
msgid "Sort by value"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their red channel value.
msgid "Sort by red"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their green channel value.
msgid "Sort by green"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their blue channel value.
msgid "Sort by blue"
msgstr ""

#. An option of the Sort palette button found in the palette panel. When selected, the colors of the palette are being sorted based on their alpha channel value.
msgid "Sort by alpha"
msgstr ""

msgid "Palette with the same name and path already exists!"
msgstr "동일한 이름과 경로를가진 팔레트가 이미 존재합니다!"

msgid "Palette name is required!"
msgstr "팔레트의 이름이 필요합니다!"

msgid "Reducing palette size will reset positions of colors.\n"
"Colors that don't fit in new palette size will be lost!"
msgstr ""

msgid "Position:"
msgstr "위치:"

msgid "Tools"
msgstr "툴"

msgid "Main Canvas"
msgstr "메인 캔버스"

msgid "Second Canvas"
msgstr "두번째 캔버스"

msgid "Animation Timeline"
msgstr "애니메이션 타임라인"

msgid "Canvas Preview"
msgstr "캔버스 미리 보기"

msgid "Color Pickers"
msgstr "색상 선택기"

msgid "Global Tool Options"
msgstr "전체적 툴 설정"

msgid "Left Tool Options"
msgstr "왼쪽 툴 설정"

msgid "Right Tool Options"
msgstr "오른쪽 툴 설정"

msgid "Reference Images"
msgstr ""

msgid "Perspective Editor"
msgstr ""

#. A UI panel. It is used to record the software in order to show the progress of art, usually in form of time lapses.
msgid "Recorder"
msgstr ""

msgid "Crop"
msgstr ""

msgid "Resize the canvas"
msgstr ""

msgid "Margins"
msgstr ""

msgid "Position + Size"
msgstr ""

msgid "Locked Aspect Ratio"
msgstr ""

msgid "Margins:"
msgstr ""

msgid "Aspect Ratio:"
msgstr ""

msgid "Top:"
msgstr ""

msgid "Bottom:"
msgstr ""

msgid "Left:"
msgstr ""

msgid "Right:"
msgstr ""

msgid "Locked size\n\n"
"When enabled using the tool on the canvas will only move the cropping rectangle.\n\n"
"When disabled using the tool on the canvas will draw the rectangle."
msgstr ""

#. A tool used in 3D layers, that edits 3D objects.
msgid "3D Shape Edit"
msgstr ""

#. Used in 3D layers. A type of 3D object.
msgid "Box"
msgstr "큐브"

#. Used in 3D layers. A type of 3D object.
msgid "Sphere"
msgstr "구형"

#. Used in 3D layers. A type of 3D object.
msgid "Capsule"
msgstr "캡슐"

#. Used in 3D layers. A type of 3D object.
msgid "Cylinder"
msgstr "원통"

#. Used in 3D layers. A type of 3D object.
msgid "Prism"
msgstr "프리즘"

#. Used in 3D layers. A type of 3D object.
msgid "Torus"
msgstr "토루스"

#. Used in 3D layers. A type of 3D object.
msgid "Plane"
msgstr "평면"

msgid "Text"
msgstr ""

#. Used in 3D layers. A type of light.
msgid "Directional light"
msgstr ""

#. Used in 3D layers. A type of light.
msgid "Spotlight"
msgstr ""

#. Used in 3D layers. A type of light.
msgid "Point light"
msgstr ""

#. Used in 3D layers. A type of 3D object.
msgid "Custom model"
msgstr ""

msgid "Selected object:"
msgstr ""

msgid "Add new object"
msgstr ""

msgid "Remove object"
msgstr ""

msgid "Camera"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool. Refers to camera projection mode.
msgid "Projection:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool. One of the modes of camera projection.
msgid "Perspective"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool. One of the modes of camera projection.
msgid "Orthogonal"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool. One of the modes of camera projection.
msgid "Frustum"
msgstr ""

msgid "Rotation:"
msgstr ""

msgid "Scale:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool.
msgid "Environment"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Environment category.
msgid "Ambient color:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Environment category.
msgid "Ambient color energy:"
msgstr ""

#. An option that toggles the visibility of something on or off. Found in the format of "Visible: on/off"
msgid "Visible:"
msgstr ""

#. Refers to the transformation options of an object, such as its position, rotation and scale. For technical details, see https://docs.godotengine.org/en/stable/tutorials/math/matrices_and_transforms.html
msgid "Transform"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool. A category with mesh-related options.
msgid "Mesh"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Prism is selected. Refers to the displacement of the upper edge along the X axis.
msgid "Left to right:"
msgstr ""

#. Radius of a circle/spherical object.
msgid "Radius:"
msgstr "반지름:"

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a spherical object is selected.
msgid "Radial segments:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a spherical object is selected. Refers to the number of segments along the height of the sphere.
msgid "Rings:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Sphere is selected. If true, a hemisphere is created rather than a full sphere.
msgid "Is hemisphere:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Cylinder is selected.
msgid "Top radius:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Cylinder is selected.
msgid "Bottom radius:"
msgstr ""

msgid "Text:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Text object is selected. Refers to the size of one pixel's width on the text to scale it in 3D.
msgid "Pixel size:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Mesh category if a Text object is selected. Step (in pixels) used to approximate Bézier curves.
msgid "Curve step:"
msgstr ""

msgid "Horizontal alignment:"
msgstr ""

msgid "Left"
msgstr ""

msgid "Right"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Light category if a light is selected. Refers to the energy of the light. The more energy, the brighter it shines.
msgid "Energy:"
msgstr ""

#. Found in the tool options of the 3D Shape Edit tool, under the Light category if a light is selected. If true, the light's effect is reversed, darkening areas and casting bright shadows.
msgid "Negative:"
msgstr ""

msgid "Shadow:"
msgstr ""

#. Refers to the range of something, like the range of a spotlight.
msgid "Range:"
msgstr ""

#. Found under certain image effects that support properties that can be animated.
msgid "Animatable Properties"
msgstr ""

#. Found under certain image effects that support properties that can be animated. Refers to the frame that is currently being previewed.
msgid "Preview frame:"
msgstr ""

#. Found under certain image effects that support properties that can be animated. It is a checkbox that toggles whether a property should be animated or not.
msgid "Animate"
msgstr ""

#. Found under certain image effects that support properties that can be animated. Refers to the initial value of the property.
msgid "Initial value:"
msgstr ""

#. Found under certain image effects that support properties that can be animated. Refers to the final value of the property.
msgid "Final value:"
msgstr ""

#. Found under certain image effects that support properties that can be animated. Refers to the easing function that should be used to animate the property. https://easings.net/
msgid "Ease type:"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Starts slowly and speeds up towards the end"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Starts quickly and slows down towards the end"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Slowest at both ends, fast at middle"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of easing function.
msgid "Fast at both ends, slow at middle"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Quadratic (power of 2)"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Cubic (power of 3)"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Quartic (power of 4)"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Quintic (power of 5)"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Exponential (power of x)"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Square root"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Sine"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Wiggling around the edges"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Bouncing at the end"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Backing out at ends"
msgstr ""

#. Found under certain image effects that support properties that can be animated. A type of interpolation.
msgid "Spring towards the end"
msgstr ""

#. Used to turn images into a singular color
msgid "Monochrome"
msgstr ""

#. A tooltip to tell users to hold the Shift key while clicking the remove button
msgid "Hold Shift while pressing to instantly remove"
msgstr ""

#. Moves the reference image up in the list
msgid "Move the selected reference image to the right"
msgstr ""

#. Moves the reference image down in the list
msgid "Move the selected reference image to the left"
msgstr ""

#. Select a reference on the canvas
msgid "Selects a reference image on the canvas"
msgstr ""

#. Moves the reference on the canvas
msgid "Move the selected reference image"
msgstr ""

#. Rotates the reference on the canvas
msgid "Rotate the selected reference image"
msgstr ""

#. Rotates the reference on the canvas
msgid "Scale the selected reference image"
msgstr ""

#. Used in checkbuttons (like on/off switches) that enable/disable something.
msgid "Enabled"
msgstr ""

#. Refers to non-destructive effects (such as outline, drop shadow etc) that are applied to layers. Found in the title of the layer effects dialog.
msgid "Layer effects"
msgstr ""

#. A button that, when pressed, shows a list of effects to add. Found in the the layer effects dialog.
msgid "Add effect"
msgstr ""

